/// <summary> /// 本地服务器-开启当前服务器集群 /// </summary> private void button_LocalServer_StartCluster_Click(object sender, RoutedEventArgs e) { int indexLocalFile = listBox_LocalServer_ClusterFile.SelectedIndex; int indexLocalPath = dataGrid_LocalServer_ServersPath.SelectedIndex; if (indexLocalFile == -1 || indexLocalPath == -1) { return; } //保存当前选中的集群配置 ExtendHelper.CopyAllProperties(UI, m_ClusterInfo_Local[indexLocalFile].ClusterSetting); SavesManager.SetClusterInfo(ComboBox_LocalServer_SavesFolder.SelectedItem?.ToString(), m_ClusterInfo_Local[indexLocalFile]); string confdir = ComboBox_LocalServer_SavesFolder.SelectedItem.ToString(); string cluster = listBox_LocalServer_ClusterFile.SelectedItem.ToString(); string exefile = (dataGrid_LocalServer_ServersPath.SelectedItem as DataRowView)[2].ToString(); bool isShell = (bool)radioButton_LocalServer_OpenType_1.IsChecked; //依次开启集群服务器 foreach (var server in m_ClusterInfo_Local[indexLocalFile].ClusterServers) { string shard = server.Setting.Shard_Master ? "Master" : "Caves"; string parameter = ServersManager.CreatParameter(confdir, cluster, shard); CreatNewProcess(exefile, parameter, isShell, server.Session); } }
private void Awake() { Instance = this; slotSelected = InmutableData.Instance.slotSelected; Load(); }
/// <summary> /// Метод, который открывает меню загрузки /// </summary> public void Open() { CameraManager.IsActiveUI = true; SaveGamesList.value = 0; Menu.GetComponent <CanvasGroup>().alpha = 1; Menu.GetComponent <CanvasGroup>().blocksRaycasts = true; SaveGamesList.ClearOptions(); SaveGamesList.AddOptions(SavesManager.GetSaveGames()); if (SaveGamesList.options.Count == 0) { List <string> emptySaves = new List <string> { "Сохранения отсутствуют" }; SaveGamesList.AddOptions(emptySaves); DeleteButton.GetComponent <CanvasGroup>().alpha = 0.5f; DeleteButton.GetComponent <CanvasGroup>().blocksRaycasts = false; LoadButton.GetComponent <CanvasGroup>().alpha = 0.5f; LoadButton.GetComponent <CanvasGroup>().blocksRaycasts = false; } else { DeleteButton.GetComponent <CanvasGroup>().alpha = 1; DeleteButton.GetComponent <CanvasGroup>().blocksRaycasts = true; LoadButton.GetComponent <CanvasGroup>().alpha = 1; LoadButton.GetComponent <CanvasGroup>().blocksRaycasts = true; } }
// Start is called before the first frame update void Start() { continuer.onClick.AddListener(() => { gameObject.SetActive(false); }); settings.onClick.AddListener(() => { settingBox.SetActive(true); }); save.onClick.AddListener(() => { Ville v = FindObjectOfType<GameManager>().ville; //v.Pause(); v.TempsRestant = FindObjectOfType<Timer>().time; SavesManager.SaveGame(v); //v.Play(); }); quitter.onClick.AddListener(() => { }); }
public static void LoadGame() { Data.CurrentGameStep = 0; RenderingScript.ClearRenderingObjects(); foreach (Cell cell in Map.WorldMap) { if (cell.LinkedBug != null) { cell.LinkedBug = null; cell.Content = Cell.TypeOfCell.Empty; } } SavesManager.LoadGame(); foreach (Bug bug in bugs.Bugs) { bug.Health = 50; bug.LastPosition = null; Cell emptyCell = Map.FindEmptyCell(Cell.TypeOfCell.Bug); emptyCell.LinkedBug = bug; emptyCell.Content = Cell.TypeOfCell.Bug; bug.CurrentPosition = emptyCell.Coordinate; } SavesManager.NeedLoadGame = false; }
/// <summary> /// 本地服务器-保存集群当前配置 /// </summary> private void button_Cluster_SaveIni_Click(object sender, RoutedEventArgs e) { int indexLocal = listBox_LocalServer_ClusterFile.SelectedIndex; string nameLocal = ComboBox_LocalServer_SavesFolder.SelectedItem?.ToString(); if (tabItem_LocalServer.IsSelected) { if (indexLocal == -1) { return; } ExtendHelper.CopyAllProperties(UI, m_ClusterInfo_Local[indexLocal].ClusterSetting); SavesManager.SetClusterInfo(nameLocal, m_ClusterInfo_Local[indexLocal]); } SftpClient client = ServersManager.GetExistSftp(m_ServerConnect, UI.Location, UI.Username, UI.Password); int indexCloud = listBox_CloudServer_ClusterFile.SelectedIndex; string nameCloud = ComboBox_CloudServer_SavesFolder.SelectedItem?.ToString(); if (tabItem_CloudServer.IsSelected) { if (indexCloud == -1) { return; } if (client == null) { return; } ExtendHelper.CopyAllProperties(UI, m_ClusterInfo_Cloud[indexCloud].ClusterSetting); SavesManager.SetClusterInfo(nameCloud, m_ClusterInfo_Cloud[indexCloud], client); } }
/// <summary> /// 本地服务器-刷新当前服务器集群 /// </summary> private void button_LocalServer_RefreshCluster_Click(object sender, RoutedEventArgs e) { //获取集群信息 string saveFolder = ComboBox_LocalServer_SavesFolder.SelectedItem?.ToString(); if (saveFolder == "") { return; } RefreshClusterData(saveFolder, "Cluster", ref listBox_LocalServer_ClusterFile, null); m_ClusterInfo_Local = SavesManager.GetClusterInfo("Cluster", saveFolder); if (listBox_LocalServer_ClusterFile.Items.Count != 0) { listBox_LocalServer_ClusterFile.SelectedIndex = 0; } int index = listBox_LocalServer_ClusterFile.SelectedIndex; if (index == -1) { return; } RefreshServersData(m_ClusterInfo_Local[index], ref UI); if (m_ClusterInfo_Local[index].ClusterServers.Count != 0) { dataGrid_ClusterInfo_ServersList.SelectedIndex = 0; } }
/// <summary> /// Сгенирировать новое поколение на основе предыдущего /// </summary> public void NewGeneration() { GenerationNumber++; CountBirthBugs = 0; var sw = new StreamWriter("stat.txt", true); sw.WriteLine("{0} {1}", GenerationNumber, Data.CurrentGameStep); sw.Close(); List <Bug> bugs = new List <Bug>(); foreach (var bug in Bugs) { Data.NumberDeadBugs++; Map.GetMapCell(bug.CurrentPosition.Y, bug.CurrentPosition.X).Content = Cell.TypeOfCell.Empty; Map.GetMapCell(bug.CurrentPosition.Y, bug.CurrentPosition.X).LinkedBug = null; for (int i = 0; i < 10 && Map.CellLists[(int)Cell.TypeOfCell.Empty].Count > 0; i++) { bugs.Add(new Bug(bug.color, new Genome(bug.Gene, bug.LifeTime + bug.Health))); } } CountBugs = bugs.Count; Bugs = bugs; if (GenerationNumber % 10 == 0) { SavesManager.SaveGame("autosave"); } }
public void TriggerGameOver() { AudioLayersManager.Instance.Reset(); AudioManager.Instance.PlaySoundEffect("GameOver"); GameOver = true; SavesManager.Save(); gameOverUI.SetActive(true); }
private void Awake() { fighters.Add(hero); fighters.Add(enemy1); if (enemy2 != null) { fighters.Add(enemy2); } saves = FindObjectOfType <SavesManager>(); }
private void Awake() { if (Instance == null) { Instance = this; } else if (Instance != this) { Destroy(this.gameObject); } DontDestroyOnLoad(this); }
private void Awake() { if (instance == null) { DontDestroyOnLoad(this.gameObject); instance = this; } else if (instance != this) { //should only ever have one instance if more then one insance it get destroyed here Destroy(this.gameObject); } }
public SavesManager() { Debug.Log("Initializing a new SavesManager."); if (instance == null) { instance = this; Debug.Log("SavesManager initialization successful."); } else { Debug.Log("SavesManager already exists. New initialization unsuccessful."); } }
private void Awake() { Debug.Log("Start"); saves = FindObjectOfType <SavesManager>(); if (saves) { button.interactable = true; } else { button.interactable = false; } }
public void TriggerGameOver() { GameOver = true; SavesManager.Save(); UpdateAnalytics(); if (GameSettings.GameOverSoundEffect) { AudioManager.Instance.Play("GameOver"); } Camera.main.GetComponent <CameraController>().MoveCameraToTarget(CameraController.InitialPosition, 0.05f); }
public void LoadSaves() { List <Save> saves = SavesManager.FetchSaves(); Transform container = transform.Find("MyScrollView").Find("Container"); container.DetachChildren(); foreach (Save s in saves) { Transform t = Instantiate(saveTemplate); t.parent = container; t.GetComponent <SaveTemplateScript>().save = s; t.gameObject.SetActive(true); } }
/// <summary> /// 保存服务器当前配置 /// </summary> private void button_Server_SaveIni_Click(object sender, RoutedEventArgs e) { int indexLocalServer_ClusterFile = listBox_LocalServer_ClusterFile.SelectedIndex; string nameSave = ComboBox_LocalServer_SavesFolder.SelectedItem?.ToString(); string nameCluster = listBox_LocalServer_ClusterFile.SelectedItem?.ToString(); ExtendHelper.CopyAllProperties(UI, m_ClusterInfo_Local[indexLocalServer_ClusterFile]); for (int i = 0; i < m_ClusterInfo_Local[indexLocalServer_ClusterFile].ClusterServers.Count; i++) { SavesManager.SetServerInfo(nameSave, nameCluster, m_ClusterInfo_Local[indexLocalServer_ClusterFile].ClusterServers[i]); } }
void LoadTopScores() { var savedGames = SavesManager.LoadGames().OrderByDescending(g => g.GameBegin).ToList(); TopScoresText.text = fixedString("UserName Coins Time Reason Date", 53) + "\n" + new string('=', 53) + "\n"; TopScoresText.text += string.Join("\n", savedGames .Select(game => fixedString(game.UserName, 10) + fixedString(game.Coins.ToString(), 6) + fixedString(game.TimeInMazeSeconds.ToString(), 8) + fixedString(game.GameOverReason, 10) + game.GameBegin.ToString("dd/MM/yyyy HH:mm:ss") + "\n").ToArray()); TopScoresText.text += new string('=', 53); TopScoresText.text += new string('\n', 5); }
/// <summary> /// 本地服务器-存档文件夹选择变化 /// </summary> private void ComboBox_LocalServer_SavesFolder_SelectionChanged(object sender, SelectionChangedEventArgs e) { //获取集群信息 string saveFolder = ComboBox_LocalServer_SavesFolder.SelectedItem?.ToString(); if (saveFolder == string.Empty) { return; } RefreshClusterData(saveFolder, "Cluster", ref listBox_LocalServer_ClusterFile, null); m_ClusterInfo_Local = SavesManager.GetClusterInfo(saveFolder, "Cluster"); if (listBox_LocalServer_ClusterFile.Items.Count != 0) { listBox_LocalServer_ClusterFile.SelectedIndex = 0; } }
private void UserDataWorker_DoWork(object sender, DoWorkEventArgs e) { CreateDefaultTable(); GetDatabaseData(); if (SavesManager.GetSavesFolder().Count == 0) { SavesManager.CreatSavesFolder(); } UI.SaveFolders_Local = SavesManager.GetSavesFolder(); foreach (var item in ServersManager.GetExistProcess()) { textBox_Servers_Tab_Log.Text += item + "\r\n"; } }
void SetUpValues() { Settings set = SavesManager.LoadSettings(); qualityLevel = set.quality; vsyncValue = set.vsync; musiqueVolume = set.musiqueVolume; noiseVolume = set.noiseVolume; destroyShortcut = set.shortcutKeyDelete; rotateShortcut = set.shortcutKeyRotate; forwardShortcut = set.shortcutKeyForward; backwardShortcut = set.shortcutKeyBackward; rightShortcut = set.shortcutKeyRight; leftShortcut = set.shortcutKeyLeft; moveSensitivity = set.moveSensibility; orientationSensitivity = set.orientationSensibility; }
void Awake() { if (!Instance) { Instance = this; } else { Destroy(gameObject); return; } DontDestroyOnLoad(gameObject); SceneManager.sceneLoaded += OnSceneLoaded; SavesManager.Load(); }
void Awake() { if (Instance == null) { Instance = this; } else { Destroy(gameObject); return; } Map = GameObject.FindWithTag("MapGenerator").GetComponent <MapGenerator>(); ScoreManager.InitializeVariables(); SavesManager.Load(); GameOver = false; }
private void ConnectWorker_DoWork(object sender, DoWorkEventArgs passValue) { object[] argument = (object[])passValue.Argument; ServerConnect serverConnect = argument[0] as ServerConnect; SftpClient client = serverConnect.GetSftpClient; serverConnect.StartConnect(); m_ServerConnect.Add(serverConnect); if (SavesManager.GetSavesFolder(client).Count == 0) { SavesManager.CreatSavesFolder(client); } UI.SaveFolders_Cloud = SavesManager.GetSavesFolder(client); passValue.Result = new object[] { serverConnect }; }
private void button_CloudServer_StartCluster_Click(object sender, RoutedEventArgs e) { SftpClient client = ServersManager.GetExistSftp(m_ServerConnect, UI.Location, UI.Username, UI.Password); string nameCloud = ComboBox_CloudServer_SavesFolder.SelectedItem?.ToString(); int indexCloud = listBox_CloudServer_ClusterFile.SelectedIndex; int indexCloudFile = listBox_CloudServer_ClusterFile.SelectedIndex; if (client == null) { return; } ExtendHelper.CopyAllProperties(UI, m_ClusterInfo_Cloud[indexCloud].ClusterSetting); SavesManager.SetClusterInfo(nameCloud, m_ClusterInfo_Cloud[indexCloud], client); string confdir = ComboBox_CloudServer_SavesFolder.SelectedItem.ToString(); string cluster = listBox_CloudServer_ClusterFile.SelectedItem.ToString(); string exefile = (dataGrid_CloudServer_ServersPath.SelectedItem as DataRowView)[2].ToString(); string exepath = exefile.Replace("/dontstarve_dedicated_server_nullrenderer", ""); List <string> screenList = ServersManager.GetExistScreens(UI.Location, UI.Username, UI.Password); foreach (var server in m_ClusterInfo_Cloud[indexCloudFile].ClusterServers) { string shard = server.Setting.Shard_Master ? "Master" : "Caves"; string parameter = ServersManager.CreatParameter(confdir, cluster, shard); string command = string.Empty; string screenName = cluster + "_" + server.Folder; if (screenList.Contains(screenName)) { command = $"screen -xr {screenName}"; } else { command += $"cd {exepath}\r"; command += $"screen -S {screenName} {"./dontstarve_dedicated_server_nullrenderer"} {parameter}"; } CreatNewScreens(UI.Location, UI.Username, UI.Password, command); } }
private void Start() { if (Instance == null) { Instance = this; } else if (Instance != this) { Destroy(gameObject); } saves = FindObjectOfType <SavesManager>(); switch (saves.level) { case 0: buttons[0].interactable = true; buttons[1].interactable = false; buttons[2].interactable = false; break; case 1: buttons[0].interactable = false; buttons[1].interactable = true; buttons[2].interactable = false; break; case 2: buttons[0].interactable = false; buttons[1].interactable = false; buttons[2].interactable = true; break; case 3: //saves.Delete(); SceneManager.LoadScene(5); break; default: Debug.LogError("That shouldnt happen"); break; } }
// Use this for initialization void Start() { if (save != null) { dateSave.text = String.Format("{0:d/M/yyyy HH:mm:ss}", save.SaveDate); } loadButton.onClick.AddListener(() => { SavesManager.LoadGame(save.Key); }); deleteButton.onClick.AddListener(() => { string titre = "Attention"; string content = "Voulez vous vraiment supprimer cette sauvegarde ?"; FindObjectOfType <MainMenu>().transform.Find("Prompt").GetComponent <PromptWindow>().OpenPrompt(DeleteSave, () => { }, titre, content); }); }
void Awake() { instance = this; DontDestroyOnLoad(this); m_SavedGames = new Game[5]; m_GameToLoad = null; // Read the saves files from disk or create them if not present if (File.Exists(Application.persistentDataPath + "/savedGames.gd")) { ReadSavesFromDisk(); } else { for (int i = 0; i < m_SavedGames.Length; i++) { m_SavedGames[i] = new Game(); } } }
// Start is called before the first frame update void Start() { SetUpValues(); SetUpQualityManagement(); SetUpVolumeSettings(); SetUpVSyncManagement(); SetUpNoiseSettings(); SetUpShortcutManagement(); returnButton.onClick.AddListener(() => { mainMenu.gameObject.SetActive(true); gameObject.SetActive(false); }); apply.onClick.AddListener(() => { UpdateSettings(); SavesManager.SaveSettings(); }); }
private ApplicationContext() { ItemsDatabase = Resources.Load <ItemsDatabase>(Constants.ITEMS_DATABASE_PATH); if (ItemsDatabase == null) { Debug.LogError("Can't load items resources"); return; } SavesManager = new SavesManager(); ServerApi = new ServerAPI(Constants.AUTH_KEY, Constants.SERVER_URL); var savedData = SavesManager.LoadData(); GameApi = new GameAPI(savedData, ServerApi); foreach (var gameManager in _managers) { InitializeManager(gameManager); } }