public void Construct(SceneLoader loader, Player player, Saveloader saveloader, CubesHolderSO cubesCollection) { _sceneLoader = loader; _player = player; _saveLoader = saveloader; _cubesCollection = cubesCollection; }
public void Construct(CubesManager spawner, SceneLoader sceneLoader, Saveloader saveloader) { _spawner = spawner; _loader = sceneLoader; _saveLoader = saveloader; }