/// <summary> /// Handles the <see cref="SaveTimeLineMessage"/> /// </summary> /// <param name="message">The save time line message.</param> public void Handle(SaveTimeLineMessage message) { if (message.Player == 1) { PlayerOneTimeLineViewModel.SaveTimeLine(); } else { PlayerTwoTimeLineViewModel.SaveTimeLine(); } }
/// <summary> /// Handles the <see cref="SaveTimeLineMessage"/> /// </summary> /// <param name="message">The save time line message.</param> public void Handle(SaveTimeLineMessage message) { SaveTimeLine(); }