/*private void Start()
     * {
     *   ConfigurationData cd =SaveSystemFile.LoadConfiguration();
     *
     *   if (cd != null)
     *   {
     *       Debug.Log("From File");
     *
     *       audioMixer.SetFloat("Music", cd.musicVolume);
     *
     *       audioMixer.SetFloat("Effects", cd.effectsVolume);
     *
     *       Debug.Log("cdm: " + cd.musicVolume);
     *
     *       Debug.Log("cde: " + cd.effectsVolume);
     *
     *       musicSlider.value = cd.musicVolume;
     *
     *       effectsSlider.value = cd.effectsVolume;
     *   }
     *   else
     *   {
     *       float volume;
     *
     *       if (audioMixer.GetFloat("Music", out volume))
     *       {
     *           musicSlider.value = volume;
     *       }
     *
     *       if (audioMixer.GetFloat("Effects", out volume))
     *       {
     *           effectsSlider.value = volume;
     *       }
     *   }
     *
     * }*/

    private void OnEnable()
    {
        ConfigurationData cd = SaveSystemFile.LoadConfiguration();

        if (cd != null)
        {
            Debug.Log("From File");

            audioMixer.SetFloat("Music", cd.musicVolume);

            audioMixer.SetFloat("Effects", cd.effectsVolume);

            Debug.Log("cdm: " + cd.musicVolume);

            Debug.Log("cde: " + cd.effectsVolume);

            musicSlider.value = cd.musicVolume;

            effectsSlider.value = cd.effectsVolume;
        }
        else
        {
            float volume;

            if (audioMixer.GetFloat("Music", out volume))
            {
                musicSlider.value = volume;
            }

            if (audioMixer.GetFloat("Effects", out volume))
            {
                effectsSlider.value = volume;
            }
        }
    }
    private void Start()
    {
        Screen.sleepTimeout = SleepTimeout.NeverSleep;


        ConfigurationData cd = SaveSystemFile.LoadConfiguration();

        if (cd != null)
        {
            audioMixer.SetFloat("Music", cd.musicVolume);

            audioMixer.SetFloat("Effects", cd.effectsVolume);
        }
    }
    public void ButtonSave()
    {
        SaveSystemFile.SaveConfiguration(musicSlider.value, effectsSlider.value);

        Debug.Log("Save...");
    }