Exemple #1
0
 void Update()
 {
     if (Input.GetKeyDown(KeyCode.Equals))
     {
         SaveManager.ClearSaves();
     }
 }
Exemple #2
0
 public void Play()
 {
     _saveManager.ClearSaves();
     QuestValues.Instance?.Clear();
     SceneManager.LoadSceneAsync(SceneManager.GetActiveScene().buildIndex + 1); //start first lvl
 }