/// <summary> /// Create a new SaveLoadScreen object. /// </summary> public SaveLoadScreen(SaveLoadScreenMode mode) : base() { this.mode = mode; // refresh the save game descriptions Session.RefreshSaveGameDescriptions(); }
public SaveLoadScreen(SaveLoadScreenMode mode) { mMode = mode; mDeletePosition = new Vector2(400.0f, 610.0f); mDeleteTextPosition = new Vector2(410.0f, 615.0f); mSaveGameDescriptions = null; TransitionOnTime = TimeSpan.FromSeconds(0.5d); TransitionOffTime = TimeSpan.FromSeconds(0.5d); }