Exemple #1
0
 public void FinalShoot()
 {
     if (IsDead())
     {
         GetComponent <Rigidbody>().AddForce(Vector3.forward * 1, ForceMode.Impulse);
         WinOrLoseWindow.SetActive(true);
         Time.timeScale = 0;
         SaveLoadScore.SaveIfBiggestThenCurrent(Score);
     }
 }
Exemple #2
0
 // Start is called before the first frame update
 void Start()
 {
     GetComponent <Text>().text = SaveLoadScore.Load().ToString();
 }
Exemple #3
0
 public static void QuitGame()
 {
     SaveLoadScore.SaveScore();
     Environment.Exit(0);
 }
Exemple #4
0
        public static void Main(string[] args)
        {
            SaveLoadScore.LoadScore();

            Game.PreGame();
        }