public void OnLevelLoad()
    {
        bool rockData = rock.activeSelf;

        if (saveLoadManager.ContainsString(rockSaveDataKey))
        {
            rockData = saveLoadManager.GetString(rockSaveDataKey) == "true";
        }
        rock.SetActive(rockData);

        bool newRockData = newRock.activeSelf;

        if (saveLoadManager.ContainsString(newRockSaveDataKey))
        {
            newRockData = saveLoadManager.GetString(newRockSaveDataKey) == "true";
        }
        newRock.SetActive(newRockData);

        bool triggerData = trigger.activeSelf;

        if (saveLoadManager.ContainsString(triggerSaveData))
        {
            triggerData = saveLoadManager.GetString(triggerSaveData) == "true";
        }
        trigger.SetActive(triggerData);
    }
Exemple #2
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    public void OnLevelLoad()
    {
        bool data = onOffTest.activeSelf;

        if (saveLoadManager.ContainsString(saveDataKey))
        {
            data = saveLoadManager.GetString(saveDataKey) == "true";
        }
        onOffTest.SetActive(data);
    }
Exemple #3
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    public void OnLevelLoad()
    {
        bool rockData = fruit.activeSelf;

        if (saveLoadManager.ContainsString(fruitSaveDataKey))
        {
            rockData = saveLoadManager.GetString(fruitSaveDataKey) == "true";
        }
        fruit.SetActive(rockData);
    }
    public void Load()
    {
        int i = 0;

        kitchenInv.items.Clear();
        while (true)
        {
            var id = "kitcheninv" + i;
            if (!saveLoad.ContainsString(id))
            {
                break;
            }
            var name = saveLoad.GetString(id);
            AddItem(itemTypes[name]);
            i++;
        }
    }