Exemple #1
0
    private void OnMouseDown()
    {
        if (GameManager_Singleton.Instance.canPlay == false)
        {
            return;
        }
        if (wait)
        {
            return;
        }
        if (Vector3.Distance(GameManager_Singleton.Instance.Player.transform.position, this.gameObject.transform.position) > 7)
        {
            return;
        }
        wait = true;
        if (coletado2 != null)
        {
            coletado1.Play(); coletado2.Play();
        }
        else
        {
            coletado1.Play();
        }
        for (int i = 0; i < quantity; i++)
        {
            SaveLoad.AddItemOnInventory(indiceItemTabela);
        }

        Invoke("selfDestruct", 0.5f);

        //SaveLoad.inventoryData.ad
    }
Exemple #2
0
    public void completeQuest()
    {
        if (isDecreaseType)
        {
            foreach (SaveLoad.Item element in SaveLoad.inventoryData)
            {
                if (element.ID == decreseitemID) // tem item
                {
                    if (element.AMOUNT >= qtdD)  // quantidade do item é a requerida
                    {
                        for (int i = 0; i < qtdD; i++)
                        {
                            SaveLoad.RemoveItemOnInventory(decreseitemID);
                        }
                    }
                }
            }
        }

        if (isRewardType)
        {
            for (int i = 0; i < qtdR; i++)
            {
                SaveLoad.AddItemOnInventory(rewardItemID);
            }
            GameManager_Singleton.Instance.IconManager.showAnimReceiveReward(IconeQuest);
        }
        else if (isSolutionRewardType)
        {
            bool hassolution = false;
            foreach (SaveLoad.Solutions si in SaveLoad.solutionsData)
            {
                if (si.SolutionID_Class == questID)
                {
                    hassolution = true;
                }
            }
            if (!hassolution)
            {
                SaveLoad.Solutions s = new SaveLoad.Solutions();

                if (solutionTypeInstance == 0)
                {
                    s.setDesc(SaveLoad.Solutions.solutionType.FossaVapotranspirante);
                }
                if (solutionTypeInstance == 1)
                {
                    s.setDesc(SaveLoad.Solutions.solutionType.CirculoDeBananeira);
                }
            }
        }
        if (isCompletableQuest)
        {
            bool hasquest2 = false;
            foreach (SaveLoad.QuestID qid in SaveLoad.questData)
            {
                if (qid.QuestID_Class == questID)
                {
                    hasquest2     = true;
                    qid.qProgress = SaveLoad.QuestID.questProgress.Completed;
                }
            }
            if (!hasquest2)
            {
                Debug.Log("ERROR: Quest Not Found.");
            }
        }
        SaveLoad.Save();
    }