Exemple #1
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 public void loadGame()
 {
     SaveFunctions.LoadGame();
     SceneManager.LoadScene(currentHub);
     Time.timeScale      = 1;
     Time.fixedDeltaTime = Time.timeScale * 0.02f;
 }
Exemple #2
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 public void resetSave()
 {
     SaveFunctions.resetGame();
     SaveFunctions.LoadGame();
     togglePause();
     SceneManager.LoadScene(HubStorage.currentHub);
     Time.timeScale      = 1f;
     Time.fixedDeltaTime = Time.timeScale * 0.02f;
 }
Exemple #3
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 public void resetGame()
 {
     SaveFunctions.resetGame();
 }
Exemple #4
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 public void saveGame()
 {
     SaveFunctions.SaveGame();
 }