// Update is called once per frame void Update() { //if the players sanity is less than 45 and the event generatoor selected the crazy tree edvent if (sanity.getSanity() <= 45 && sanity.getSelector() == 4) { //turn off the render of the trees setOff(); } }
// Update is called once per frame void Update() { //if the players sanity is less that 45 and event selects the halucinating roads if (sanity.getSanity() <= 45 && sanity.getSelector() == 4) { //turn on the renderers of the roads setOn(); } }