/// <inheritdoc /> public override int BuildVertexBuffer(ParticleVertexBuilder vtxBuilder, Vector3 invViewX, Vector3 invViewY, ref Vector3 spaceTranslation, ref Quaternion spaceRotation, float spaceScale, ParticleSorter sorter) { SamplerPosition?.UpdateChanges(); SamplerSize?.UpdateChanges(); return(0); }
/// <inheritdoc /> public override void PreUpdate() { SamplerPosition?.UpdateChanges(); SamplerSize?.UpdateChanges(); }