Exemple #1
0
 public static float SampleComparisonLevelZero(DepthTexture2DArrayResource texture, SamplerComparisonResource sampler, Vector2 texCoords, uint arrayLayer, float compareValue)
 => throw new ShaderBuiltinException();
Exemple #2
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 private float SampleMethodInner(DepthTexture2DResource depthTexture2, SamplerComparisonResource mySampler)
 {
     return(SampleComparisonLevelZero(depthTexture2, mySampler, Vector2.Zero, 0.2f));
 }