public void OnPointerUp(PointerEventData eventData) { uiText.text = "Pressed UP Merde"; effect.SetActive(false); sample.StopRecording(); }
public void OnPointerUp(PointerEventData eventData) { effect.SetActive(false); sample.StopRecording(); }
public void OnPointerUp(PointerEventData eventData) { uiText.text = "Pressed UP Merde"; effect.SetActive(false); sample.StopRecording(); }
public void OnPointerUp(PointerEventData eventData) { effect.SetActive(false); sample.StopRecording(); }