private void load(ISampleStore samples) { bassSample = (SampleChannelBass)samples.Get("long.mp3"); var length = bassSample.CurrentAmplitudes.FrequencyAmplitudes.Length; Children = new Drawable[] { sample = new DrawableSample(bassSample), new GridContainer { RelativeSizeAxes = Axes.Both, Content = new[] { new Drawable[] { new Container { RelativeSizeAxes = Axes.Both, Children = new Drawable[] { leftChannel = new Box { RelativeSizeAxes = Axes.Both, Anchor = Anchor.Centre, Origin = Anchor.CentreRight, }, rightChannel = new Box { RelativeSizeAxes = Axes.Both, Anchor = Anchor.Centre, Origin = Anchor.CentreLeft, } } }, }, new Drawable[] { amplitudeBoxes = new Container { RelativeSizeAxes = Axes.Both, ChildrenEnumerable = Enumerable.Range(0, length) .Select(i => new Box { RelativeSizeAxes = Axes.Both, RelativePositionAxes = Axes.X, Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, Width = 1f / length, X = (float)i / length }) }, } } }, }; }
public void Setup() { // Initialize bass with no audio to make sure the test remains consistent even if there is no audio device. Bass.Init(0); resources = new DllResourceStore(typeof(TrackBassTest).Assembly); sample = new SampleBass(resources.Get("Resources.Tracks.sample-track.mp3")); channel = new SampleChannelBass(sample, channel => { }); updateSample(); }