Exemple #1
0
        object OnSamSiteTarget(SamSite samsite, MiniCopter target)
        {
            BasePlayer player = target.GetDriver();

            BuildingPrivlidge priviledge = samsite.GetBuildingPrivilege();

            if (player != null && permission.UserHasPermission(player.UserIDString, turretsIgnore) || (samsite.ShortPrefabName == "sam_site_turret_deployed" && _config.samSitesAffected || samsite.ShortPrefabName == "sam_static" && _config.staticSamSitesAffected) && (priviledge == null || priviledge != null && ((priviledge.IsAuthed(player) || (!priviledge.IsAuthed(player.userID) && !player.IsBuildingBlocked())))))
            {
                return(false);
            }

            return(null);
        }
 public void ToggleSamsite(SamSite sam, BasePlayer player = null)
 {
     if (player != null)
     {
         if (sam.GetBuildingPrivilege() != player.GetBuildingPrivilege())
         {
             player.ChatMessage(Instance.Lang("NoPermThisTurret", player.UserIDString));
             return;
         }
     }
     if (sam.IsPowered() || onlineSams.Contains(sam))
     {
         PowerSamsiteOff(sam);
     }
     else
     {
         PowerSamsiteOn(sam);
     }
     sam.SendNetworkUpdate();
 }
Exemple #3
0
            public void ToggleSamsite(SamSite samSite, BasePlayer player = null)
            {
                if (samSite == null)
                {
                    return;
                }

                if (player != null && samSite.GetBuildingPrivilege()?.IsAuthed(player) == false)
                {
                    player.ChatMessage(_instance.Lang("NoPermThisTurret", player.UserIDString));
                    return;
                }

                if (samSite.IsPowered())
                {
                    PowerSamsiteOff(samSite);
                }
                else
                {
                    PowerSamsiteOn(samSite);
                }

                samSite.SendNetworkUpdate();
            }