protected void Callback_GoldTotal(Action OnComplete)
        {
            float bonus = (_playerManager.accountType == 1)? _safePlayerPrefs.GetInt_PlayerGold() * 0.5f : 0;

            Debug.Log("_safePlayerPrefs.GetInt_PlayerGold() " + _safePlayerPrefs.GetInt_PlayerGold() + " " + bonus);

            _uiAnimatorManager.ShowTextFieldUpdateAniamtion(
                _textGoldTotal, 0,
                (int)(_safePlayerPrefs.GetInt_PlayerGold() + bonus), () =>
            {
                if (earnedGoldWithMult != 0)
                {
                    StartCoroutine(Wait(0.2f, () => {
                        Callback_GoldTotalMulti(earnedGoldWithMult, OnComplete);
                    }));
                }
                else
                {
                    IsFiilGold = false;
                    OnComplete();
                }
            }
                );
        }
Exemple #2
0
 private void CalculateEarnedGold(int bonusGold)
 {
     _safePlayerPrefs.AddEarnedGold(
         _safePlayerPrefs.GetInt_PlayerGold()
         + bonusGold);
 }