internal void CreateArray(SafeArrayPtr pa, mxArrayType arrayType) { this.NativeObject = pa; this.ArrayType = arrayType; CheckActive(); }
internal mxArray(SafeArrayPtr pa, mxArrayType arrayType) { CreateArray(pa, arrayType); }
internal mxArray() { this.NativeObject = new SafeArrayPtr(IntPtr.Zero); }
internal mxArray(SafeArrayPtr pa) { this.NativeObject = pa; CheckActive(); }
internal mxCellArray(SafeArrayPtr pa) : base(pa, mxArrayType.Cell) { }