// Use this for initialization void Start() { spikesAnimator = GetComponent <Animator>(); spikesLeft1 = transform.FindChild("SpikesLeft1").gameObject; if (spikesLeft1 == null) { Debug.LogError("Error : SpikesLeft1 not found"); } spikesRight1 = transform.FindChild("SpikesRight1").gameObject; if (spikesRight1 == null) { Debug.LogError("Error : SpikesRight1 not found"); } thePlayer = GameObject.FindGameObjectWithTag("Player"); if (thePlayer == null) { Debug.Log("Error: player not found."); } rightSphere = transform.parent.FindChild("RightSphere").gameObject; if (rightSphere == null) { Debug.Log("Error: rightSphere not found."); } leftSphere = transform.parent.FindChild("LeftSphere").gameObject; if (leftSphere == null) { Debug.Log("Error: leftSphere not found."); } safeAreaRightScript = transform.parent.FindChild("SafeAreaRight").gameObject.GetComponent <SafeAreaRight>(); if (safeAreaRightScript == null) { Debug.Log("Error: safeAreaRightScript not found"); } safeAreaLeftScript = transform.parent.FindChild("SafeAreaLeft").gameObject.GetComponent <SafeAreaLeft>(); if (safeAreaLeftScript == null) { Debug.Log("Error: safeAreaLeftScript not found"); } }
// Use this for initialization void Start() { spikesAnimator = GetComponent <Animator>(); spikesLeft1 = transform.FindChild("SpikesLeft1").gameObject; if (spikesLeft1 == null) { Debug.LogError("Error : SpikesLeft1 not found"); } spikesLeft2 = transform.FindChild("SpikesLeft2").gameObject; if (spikesLeft2 == null) { Debug.LogError("Error : SpikesLeft2 not found"); } spikesRight1 = transform.FindChild("SpikesRight1").gameObject; if (spikesRight1 == null) { Debug.LogError("Error : SpikesRight1 not found"); } spikesRight2 = transform.FindChild("SpikesRight2").gameObject; if (spikesRight2 == null) { Debug.LogError("Error : SpikesRight2 not found"); } thePlayer = GameObject.FindGameObjectWithTag("Player"); if (thePlayer == null) { Debug.Log("Error: player not found."); } //rightSphere = transform.parent.FindChild("RightSphere").gameObject; //if (rightSphere == null) // Debug.Log("Error: rightSphere not found."); //leftSphere = transform.parent.FindChild("LeftSphere").gameObject; //if (leftSphere == null) // Debug.Log("Error: leftSphere not found."); safeAreaRightScript = transform.parent.FindChild("SafeAreaRight").gameObject.GetComponent <SafeAreaRight>(); if (safeAreaRightScript == null) { Debug.Log("Error: safeAreaRightScript not found"); } safeAreaLeftScript = transform.parent.FindChild("SafeAreaLeft").gameObject.GetComponent <SafeAreaLeft>(); if (safeAreaLeftScript == null) { Debug.Log("Error: safeAreaLeftScript not found"); } leftDust1PS = transform.parent.FindChild("LeftDust1").gameObject.GetComponent <ParticleSystem>(); leftDust1PS.gameObject.SetActive(false); leftDust2PS = transform.parent.FindChild("LeftDust2").gameObject.GetComponent <ParticleSystem>(); leftDust2PS.gameObject.SetActive(false); middleDustPS = transform.parent.FindChild("MiddleDust").gameObject.GetComponent <ParticleSystem>(); middleDustPS.gameObject.SetActive(false); rightDust1PS = transform.parent.FindChild("RightDust1").gameObject.GetComponent <ParticleSystem>(); rightDust1PS.gameObject.SetActive(false); rightDust2PS = transform.parent.FindChild("RightDust2").gameObject.GetComponent <ParticleSystem>(); rightDust2PS.gameObject.SetActive(false); }