public void Trigger(int newHealth)
 {
     if (newHealth <= 0)
     {
         SadDayEvent.Send(true);
     }
 }
 void Update()
 {
     if (Input.GetKeyDown(KeyCode.F1))
     {
         SadDayEvent.Send(true);
     }
 }
Exemple #3
0
    static private void finishEvent()
    {
        items = null;
        mom.handsFree();


        SadDayEvent.Send(false);
    }