public StatusConsole(int screenX, int screenY, int screenWidth, int screenHeight) : base(screenWidth, screenHeight) { Position = new Point(screenX, screenY); Width = screenWidth; Height = screenHeight; var lines = new[] { @"_______", @"| |", @"| [H] |", @"|_____|", @"| |", @"=============", @"// | | \\", @"[LAL] | | [RAL]", @"// | [D] | \\", @"[LH] | | [RH]", @"| |", @"=======", @"// \\", @"// \\", @"[LLL] [RLL]", @"// \\", @"// \\", @"[LF] [RF]" }; var offsets = new[] { 10, 10, 10, 10, 12, 7, 6, 3, 4, 2, 10, 10, 9, 8, 5, 6, 5, 3 }; for (int i = 0; i < lines.Length; i++) { Print(offsets[i], i, lines[i]); } var btHead = new SadConsole.Controls.Button(5, 1) { Text = " H ", Position = new Point(11, 2) }; Add(btHead); var btLAL = new SadConsole.Controls.Button(5, 1) { Text = "LAL", Position = new Point(3, 7) }; Add(btLAL); var btRAL = new SadConsole.Controls.Button(5, 1) { Text = "RAL", Position = new Point(19, 7) }; Add(btRAL); var btDD = new SadConsole.Controls.Button(5, 1) { Text = " D ", Position = new Point(11, 8) }; Add(btDD); var btLH = new SadConsole.Controls.Button(4, 1) { Text = "LH", Position = new Point(2, 9) }; Add(btLH); var btRH = new SadConsole.Controls.Button(4, 1) { Text = "RH", Position = new Point(21, 9) }; Add(btRH); var btLLL = new SadConsole.Controls.Button(5, 1) { Text = "LLL", Position = new Point(5, 14) }; Add(btLLL); var btRLL = new SadConsole.Controls.Button(5, 1) { Text = "RLL", Position = new Point(16, 14) }; Add(btRLL); var btLF = new SadConsole.Controls.Button(4, 1) { Text = "LF", Position = new Point(3, 17) }; Add(btLF); var btRF = new SadConsole.Controls.Button(4, 1) { Text = "RF", Position = new Point(19, 17) }; Add(btRF); SadConsole.Controls.ProgressBar health = new SadConsole.Controls.ProgressBar(2, 10, System.Windows.VerticalAlignment.Top); health.Position = new Point(27, 0); health.SetForeground(0, 9, Color.Green); Add(health); borderSurface = new SadConsole.Surfaces.BasicSurface(Width + 2, Height + 2, base.textSurface.Font); var editor = new SadConsole.Surfaces.SurfaceEditor(borderSurface); SadConsole.Shapes.Box box = SadConsole.Shapes.Box.Thick(); box.Width = borderSurface.Width; box.Height = borderSurface.Height; box.Draw(editor); base.Renderer.Render(borderSurface); }
public ControlsTest() : base(80, 23) { var button1 = new SadConsole.Controls.Button(11); button1.Text = "Click"; button1.Position = new Point(1, 1); button1.Click += (s, e) => Window.Message("Clicked!", "OK"); Add(button1); var radioButton = new SadConsole.Controls.RadioButton(20, 1); radioButton.Text = "Group 1 Option 1"; radioButton.Position = new Point(1, 3); Add(radioButton); radioButton = new SadConsole.Controls.RadioButton(20, 1); radioButton.Text = "Group 1 Option 2"; radioButton.Position = new Point(1, 4); Add(radioButton); radioButton = new SadConsole.Controls.RadioButton(20, 1); radioButton.Text = "Group 2 Option 1"; radioButton.Position = new Point(1, 6); radioButton.GroupName = "group2"; Add(radioButton); radioButton = new SadConsole.Controls.RadioButton(20, 1); radioButton.Text = "Group 2 Option 2"; radioButton.Position = new Point(1, 7); radioButton.GroupName = "group2"; Add(radioButton); var checkbox = new SadConsole.Controls.CheckBox(13, 1); checkbox.Text = "Check box"; checkbox.Position = new Point(1, 9); Add(checkbox); var prog = new SadConsole.Controls.ProgressBar(10, 1, System.Windows.HorizontalAlignment.Left); prog.Position = new Point(checkbox.Bounds.Left, checkbox.Bounds.Bottom + 1); Add(prog); progressTimer = new Timer(0.5, (timer, time) => { prog.Progress = prog.Progress >= 1f ? 0f : prog.Progress + 0.1f; }); var listbox = new SadConsole.Controls.ListBox(20, 6); listbox.Position = new Point(25, 1); listbox.HideBorder = false; listbox.Items.Add("item 1"); listbox.Items.Add("item 2"); listbox.Items.Add("item 3"); listbox.Items.Add("item 4"); listbox.Items.Add("item 5"); listbox.Items.Add("item 6"); listbox.Items.Add("item 7"); listbox.Items.Add("item 8"); Add(listbox); var slider = SadConsole.Controls.ScrollBar.Create(System.Windows.Controls.Orientation.Horizontal, 20); slider.Position = new Point(25, 7); slider.Maximum = 18; Add(slider); slider = SadConsole.Controls.ScrollBar.Create(System.Windows.Controls.Orientation.Vertical, 8); slider.Position = new Point(47, 1); slider.Maximum = 6; Add(slider); var input = new SadConsole.Controls.InputBox(20); input.Position = new Point(25, 9); Add(input); var selButton = new SadConsole.Controls.SelectionButton(20); selButton.Text = "Selection Button 1"; selButton.Position = new Point(55, 3); Add(selButton); var selButton1 = new SadConsole.Controls.SelectionButton(20); selButton1.Text = "Selection Button 2"; selButton1.Position = new Point(55, 4); Add(selButton1); var selButton2 = new SadConsole.Controls.SelectionButton(20); selButton2.Text = "Selection Button 3"; selButton2.Position = new Point(55, 5); Add(selButton2); var selButton3 = new SadConsole.Controls.SelectionButton(20); selButton3.Text = "Selection Button 4"; selButton3.Position = new Point(55, 6); Add(selButton3); var selButton4 = new SadConsole.Controls.SelectionButton(20); selButton4.Text = "Selection Button 5"; selButton4.Position = new Point(55, 7); Add(selButton4); selButton.PreviousSelection = selButton4; selButton.NextSelection = selButton1; selButton1.PreviousSelection = selButton; selButton1.NextSelection = selButton2; selButton2.PreviousSelection = selButton1; selButton2.NextSelection = selButton3; selButton3.PreviousSelection = selButton2; selButton3.NextSelection = selButton4; selButton4.PreviousSelection = selButton3; selButton4.NextSelection = selButton; FocusedControl = null; //DisableControlFocusing = true; List <Tuple <Color, string> > colors = new List <Tuple <Color, string> >(); colors.Add(new Tuple <Color, string>(StarterProject.Theme.Red, "Red")); colors.Add(new Tuple <Color, string>(StarterProject.Theme.RedDark, "DRed")); colors.Add(new Tuple <Color, string>(StarterProject.Theme.Purple, "Prp")); colors.Add(new Tuple <Color, string>(StarterProject.Theme.PurpleDark, "DPrp")); colors.Add(new Tuple <Color, string>(StarterProject.Theme.Blue, "Blu")); colors.Add(new Tuple <Color, string>(StarterProject.Theme.BlueDark, "DBlu")); colors.Add(new Tuple <Color, string>(StarterProject.Theme.Cyan, "Cya")); colors.Add(new Tuple <Color, string>(StarterProject.Theme.CyanDark, "DCya")); colors.Add(new Tuple <Color, string>(StarterProject.Theme.Green, "Gre")); colors.Add(new Tuple <Color, string>(StarterProject.Theme.GreenDark, "DGre")); colors.Add(new Tuple <Color, string>(StarterProject.Theme.Yellow, "Yel")); colors.Add(new Tuple <Color, string>(StarterProject.Theme.YellowDark, "DYel")); colors.Add(new Tuple <Color, string>(StarterProject.Theme.Orange, "Ora")); colors.Add(new Tuple <Color, string>(StarterProject.Theme.OrangeDark, "DOra")); colors.Add(new Tuple <Color, string>(StarterProject.Theme.Brown, "Bro")); colors.Add(new Tuple <Color, string>(StarterProject.Theme.BrownDark, "DBrow")); colors.Add(new Tuple <Color, string>(StarterProject.Theme.Gray, "Gray")); colors.Add(new Tuple <Color, string>(StarterProject.Theme.GrayDark, "DGray")); colors.Add(new Tuple <Color, string>(StarterProject.Theme.White, "White")); colors.Add(new Tuple <Color, string>(StarterProject.Theme.Black, "Black")); backgroundcycle = colors.Select(i => i.Item1).ToArray(); backIndex = 5; //int y = 25 - 20; //int x = 0; //int colorLength = 4; //foreach (var color1 in colors) //{ // foreach (var color2 in colors) // { // _Print(x, y, new ColoredString(color2.Item2.PadRight(colorLength).Substring(0, colorLength), color2.Item1, color1.Item1, null)); // y++; // } // y = 25 -20; // x += colorLength; //} }