Exemple #1
0
        private static void SackTest()
        {
            Sack sack  = new Sack(4);
            var  item1 = new Sword();
            var  item2 = new Potion();

            sack.AddItem(item1);
            sack.AddItem(item2);
            sack.DisplayContents();
            Console.ReadLine();
        }
        public ISack <T> Solve(IList <IItem <T> > items, long maxWeight)
        {
            var resultMatrix = new TwoDimensionalMatrix <long>();
            var keepMatrix   = new TwoDimensionalMatrix <bool>();

            var itemCount = items.Count;

            for (var i = 1; i <= itemCount; i++)
            {
                var weightAtIndex = items[i - 1].Weight;
                var valueAtIndex  = items[i - 1].Value;

                for (var w = 0; w <= maxWeight; w++)
                {
                    var newValue = valueAtIndex + resultMatrix[i - 1, w - weightAtIndex];
                    var oldValue = resultMatrix[i - 1, w];
                    if (weightAtIndex <= w && newValue > oldValue)
                    {
                        resultMatrix[i, w] = newValue;
                        keepMatrix[i, w]   = true;
                    }
                    else
                    {
                        resultMatrix[i, w] = oldValue;
                    }
                }
            }

            var defaultSack = new Sack <T>(maxWeight);

            var upperBound = maxWeight;

            for (var i = items.Count; i > 0; i--)
            {
                if (keepMatrix[i, upperBound])
                {
                    defaultSack.AddItem(items[i - 1]);
                    upperBound -= items[i - 1].Weight;
                }
            }

            return(defaultSack);
        }