public void ReplayButton() { STSSceneManager.LoadScene(SceneForButtonGame.ToString()); GameManager._instance.ConfigGame(); saveNewBestScorePanel.SetActive(false); endGamePanel.SetActive(false); }
public void GoToGameScene() { STSSceneManager.LoadScene(SceneForButton.ToString()); }
public void HomeButton() { STSSceneManager.LoadScene(SceneForButtonHome.ToString()); }
public void GoToTargetedScene() => STSSceneManager.LoadScene(target.ToString());