/// <summary>
    /// 初始化彩票数字动画播放逻辑.
    /// </summary>
    public void InitCaiPiaoAnimation(float timeVal, PlayerEnum indexPlayer)
    {
        if (XkGameCtrl.GetInstance().m_GamePlayerAiData.IsActiveAiPlayer == true)
        {
            //没有激活任何玩家.
            return;
        }

        int indexVal = (int)indexPlayer - 1;

        if (m_CaiPiaoInfoArray[indexVal] != null)
        {
            SSCaiPiaoInfo caiPiaoInfo = m_CaiPiaoInfoArray[indexVal].GetComponent <SSCaiPiaoInfo>();
            if (caiPiaoInfo != null)
            {
                caiPiaoInfo.InitCaiPiaoAnimation(timeVal, indexPlayer);
            }
            else
            {
                UnityLogWarning("InitCaiPiaoAnimation -> caiPiaoInfo was null............");
            }
        }
    }