private void HandleStartGame(Hub hub, MethodCallMessage methodCall) { SetRoomState(1); var data = methodCall.Arguments; _bacayData = JsonConvert.DeserializeObject <SRSBacay>(BestHTTP.JSON.Json.Encode(data[0])); var time = JsonConvert.DeserializeObject <BacayServerTime>(BestHTTP.JSON.Json.Encode(data[1])); for (int pos = 0; pos < _bacayData.Positions.Count; pos++) { var accountId = _bacayData.Positions[pos]; if (accountId > 0) { var playerData = _bacayData.Players[Convert.ToString(accountId)]; var player = ShowPLayer(playerData, pos, false); player.ShowStart(time); } else { HidePlayer(pos); } } feedChecken.transform.parent.gameObject.SetActive(false); register.gameObject.SetActive(false); resign.gameObject.SetActive(false); noResign.gameObject.SetActive(false); HideBetOption(); }
private void HandleUpdateSession(Hub hub, MethodCallMessage methodCall) { var data = methodCall.Arguments; var bacay = JsonConvert.DeserializeObject <SRSBacay>(BestHTTP.JSON.Json.Encode(data[0])); _bacayData = bacay; LoadRoomPlayer(false); }
public void HandleJoin(object[] data) { UILayerController.Instance.HideLoading(); SRSBacay xocxoc = JsonConvert.DeserializeObject <SRSBacay>(BestHTTP.JSON.Json.Encode(data[0])); BacayServerTime serverTime = JsonConvert.DeserializeObject <BacayServerTime>(BestHTTP.JSON.Json.Encode(data[1])); _server.OnSRSEvent = null; _server.OnSRSHubEvent = null; //ClearUI(); //((LGameXocXoc)UILayerController.Instance.ShowLayer(UILayerKey.LGameXocXoc)).Init(_config, _assetBundleConfig, _server, xocxoc); UILayerController.Instance.ShowLayer("LGameBaCay", _assetBundleConfig.name, (layer) => { ClearUI(); layer.GetComponent <LGameBaCay>().Init(myself, _server, xocxoc, _bacayConfig); }); }
private void HandleStartBettingTime(Hub hub, MethodCallMessage methodCall) { SetRoomState(2); var data = methodCall.Arguments; _bacayData = JsonConvert.DeserializeObject <SRSBacay>(BestHTTP.JSON.Json.Encode(data[0])); var time = JsonConvert.DeserializeObject <BacayServerTime>(BestHTTP.JSON.Json.Encode(data[1])); for (int i = 0; i < players.Count; i++) { var player = players[i]; if (player.gameObject.activeSelf) { player.ShowTimer(time); } } ShowBetOption(); feedChecken.transform.parent.gameObject.SetActive(true); feedChecken.text = "0"; UpdateMatchId(); }
private void HandleStartAnimationTime(Hub hub, MethodCallMessage methodCall) { SetRoomState(3); var data = methodCall.Arguments; _bacayData = JsonConvert.DeserializeObject <SRSBacay>(BestHTTP.JSON.Json.Encode(data[0])); var time = JsonConvert.DeserializeObject <BacayServerTime>(BestHTTP.JSON.Json.Encode(data[1])); for (int i = 0; i < players.Count; i++) { var player = players[i]; if (player.gameObject.activeSelf && _bacayData.Players[player.AccountIdString].Status == 1) { player.MoveCard(roomState.transform.position, transform, cards); player.ShowTimer(time); } } HideBetOption(); submitChecken.gameObject.SetActive(false); showOneCard.gameObject.SetActive(true); showAllCard.gameObject.SetActive(true); AudioAssistant.Instance.PlaySoundGame(_config.gameId, _config.audioChiaBai); }
public void Init(Account myself, SignalRServer server, SRSBacay bacayData, SRSBaCayConfig config) { accountIdNumber = myself.AccountID; accountIdString = Convert.ToString(accountIdNumber); _config = config; _bacayData = bacayData; _server = server; _server.AddListener("playerLeave", HandlePlayerLeave); _server.AddListener("playerJoin", HandlePlayerJoin); _server.AddListener("startGame", HandleStartGame); _server.AddListener("startBettingTime", HandleStartBettingTime); _server.AddListener("updateBetting", HandleUpdateBetting); _server.AddListener("feedChicken", HandleUpdateFeedChicken); _server.AddListener("startAnimationTime", HandleStartAnimationTime); _server.AddListener("showAllResult", HandleShowAllResult); _server.AddListener("showPrize", HandleShowPrize); _server.AddListener("askToSell", HandleAskToSell); _server.AddListener("askOtherToBuy", HandleAskOtherToBuy); _server.AddListener("changeOwner", HandleChangeOwner); _server.AddListener("updateSession", HandleUpdateSession); _server.AddListener("updateAccount", HandleUpdateAccount); _server.AddListener("message", HandleMessage); //_server.AddListener("error", HandleError); _server.AddListener("recieveMessage", HandleRecieveMessage); _server.AddListener("notifyEvent", HandleNotifyEvent); _server.AddListener("stopHub", HandleStopHub); _settingSound = AudioAssistant.Instance.GetSettingSound(_config.gameId); posRoot = _bacayData.Players[accountIdString].Position; leaveRoom = false; notify.transform.parent.gameObject.SetActive(false); feedChecken.transform.parent.gameObject.SetActive(false); register.gameObject.SetActive(false); resign.gameObject.SetActive(false); noResign.gameObject.SetActive(false); showOneCard.gameObject.SetActive(false); showAllCard.gameObject.SetActive(false); submitChecken.gameObject.SetActive(false); register.onClick.AddListener(OnRegisterOwnerClick); resign.onClick.AddListener(OnRresignOwnerClick); noResign.onClick.AddListener(OnTakeOwnerClick); showOneCard.onClick.AddListener(OnShowOneCardClick); showAllCard.onClick.AddListener(OnShowAllCardClick); submitChecken.onClick.AddListener(OnSubmitCheckenClick); submitBet.onClick.AddListener(OnSubmitBetClick); if (_bacayData.GameLoop.Phrase < 0) { SetRoomState(8); } else { SetRoomState(0); } SetupBetOption(); HideBetOption(); LoadRoomInfo(); LoadRoomPlayer(true); Ping(); LoadSound(); }