private void AddItems() { int x = 0; int y = 0; var data = SQLiteBD.GetTable($"SELECT itemId,itemCount FROM PlayersItems" + $" WHERE playerId = 1 AND itemId IN (SELECT itemID From Items WHERE itemType NOT IN (4))"); for (int i = 0; i < data.Rows.Count; i++) { int childCount = transform.childCount; var newItem = Instantiate(inventoryItemPrefab, new Vector3(startPos.x + _xOffset * x, startPos.y + _yOffset * y, transform.position.z), Quaternion.identity, transform); newItem.name = $"{inventoryItemPrefab.name} {transform.childCount}"; StartCoroutine(GetComponent <LoadItem>().LoadIemIconFromWorkshop( int.Parse(data.Rows[i][0].ToString()), newItem)); newItem.GetComponentInChildren <TMPro.TextMeshProUGUI>().text = data.Rows[i][1].ToString(); x++; if (x > 2) { x = 0; y++; } } //todo height content }
public static System.Data.DataTable GetOrderTable(Order order) { StringBuilder itemsIDStr = new StringBuilder(); for (int i = 0; i < order.items.Count; i++) { if (itemsIDStr.Length > 0) { itemsIDStr.Append(','); } itemsIDStr.Append(order.items[i].itemId.ToString()); } Debug.Log(itemsIDStr); return(SQLiteBD.GetTable($"SELECT PlayersItems.itemID,itemCount,Items.itemCost FROM PlayersItems " + $"INNER JOIN Items ON Items.ItemID = PlayersItems.ItemID " + $"WHERE playerID = {PlayerID} AND Playersitems.itemID IN ({itemsIDStr})")); }
private void Start() { var data = SQLiteBD.GetTable($"SELECT itemID,TimeToCraft,craftID FROM CraftItems WHERE playerID = {GameController.PlayerID}"); for (int i = 0; i < data.Rows.Count; i++) { TimeSpan craftTime = DateTime.Parse(data.Rows[i][1].ToString()) - DateTime.UtcNow.AddHours(8); if (craftTime.TotalSeconds <= 0) { craftTime = new TimeSpan(0, 0, 0); } CreateItemFunction( int.Parse(data.Rows[i][0].ToString()), int.Parse(data.Rows[i][2].ToString()), craftTime); } }
private void OnMouseDown() { var craftItemInfo = GetComponent <CraftItemInfo>(); var data = SQLiteBD.GetTable($"SELECT * FROM PlayersItems WHERE playerID = {GameController.PlayerID} AND itemID = {craftItemInfo.ItemID}"); if (data.Rows.Count > 0) { SQLiteBD.ExecuteQueryWithoutAnswer($"UPDATE playersItems SET itemCount = (itemCount + 1) WHERE playerID = {GameController.PlayerID} AND itemID = {craftItemInfo.ItemID}"); } else { SQLiteBD.ExecuteQueryWithoutAnswer($"INSERT INTO PlayersItems VALUES ({GameController.PlayerID},{craftItemInfo.ItemID},1)"); } SQLiteBD.ExecuteQueryWithoutAnswer($"DELETE FROM CraftItems WHERE craftID = {craftItemInfo.CraftID}"); GetComponentInParent <CreateItem>().ItemUpdate(); Destroy(gameObject); }
public void TestSelect() { DataTable test = SQLiteBD.GetTable("SELECT itemId, nameItem, ItemsType.name FROM Items " + "INNER JOIN ItemsType ON Items.itemType = ItemsType.idItemsType;"); //int idCountFirstItem = int.Parse(test.Rows[0][1].ToString()); for (int i = 0; i < test.Rows.Count; i++) { string gg = ""; for (int j = 0; j < test.Columns.Count; j++) { gg += test.Rows[i][j] + " /"; } Debug.Log("Select: " + gg); } //Debug.Log($"Test Query = {idCountFirstItem}"); }
private void Start() { string unitType = ""; if (isChopper) { unitType = "1"; } else { unitType = "2"; } DataTable data = SQLiteBD.GetTable($"SELECT TimeToEnd,speed,effectivity,unitID FROM Units WHERE playerId = {GameController.PlayerID} AND unitType = {unitType} ORDER BY unitID"); maxUnitID = int.Parse(SQLiteBD.ExecuteQueryWithAnswer($"SELECT MAX(unitID) FROM Units")) + 1; if (data.Rows.Count > 0) { for (int i = 0; i < data.Rows.Count; i++) { TimeSpan second; DateTime unitTime = DateTime.ParseExact(data.Rows[i][0].ToString(), "u", CultureInfo.InvariantCulture).AddHours(2); if (unitTime > DateTime.UtcNow) { second = unitTime - System.DateTime.UtcNow; } else { second = TimeSpan.Zero; } AddUnitInDB(Mathf.RoundToInt(float.Parse(second.TotalSeconds.ToString())), //seconds float.Parse(data.Rows[i][1].ToString()), // speed int.Parse(data.Rows[i][2].ToString()), // effectivity int.Parse(data.Rows[i][3].ToString()) ); } } }
private void GenerateOrders() { //взять текущие заказы из базы данных data = SQLiteBD.GetTable($"SELECT TextOrder,orderID,TimeTonewOrder FROM orders WHERE playerID = {GameController.PlayerID}"); for (int i = 0; i < data.Rows.Count; i++) { cashOrder = new Order(); cashOrder.items = new List <Item>(); string JSON = data.Rows[i][0].ToString(); if (JSON == "") { // кеширование текущих предметов if (itemsIDArray == null) { var itemData = SQLiteBD.GetTable("SELECT itemID FROM Items WHERE Itemtype NOT IN (4)"); itemsIDArray = new int[itemData.Rows.Count]; for (int j = 0; j < itemData.Rows.Count; j++) { itemsIDArray[j] = int.Parse(itemData.Rows[j][0].ToString()); } } foreach (var item in itemsIDArray) { itemsIDList.Add(item); } //поставить новому заказу случайную длину от 1 до 4 int orderLeght = Random.Range(1, 5); for (int j = 0; j < orderLeght; j++) { //выбор случайного предмета int itemID = itemsIDList[Random.Range(0, itemsIDList.Count)]; //удаление предмета из кеширивания itemsIDList.Remove(itemID); cashOrder.items.Add(new Item { itemId = itemID, count = Random.Range(1, 4) }); Debug.Log($"ItemID: {cashOrder.items[j].itemId} count: {cashOrder.items[j].count}"); } itemsIDList.Clear(); cashOrder.orderCost = cashOrder.CalculatinTheOrderCost(cashOrder); SQLiteBD.ExecuteQueryWithoutAnswer($"UPDATE orders SET textOrder = '{JsonUtility.ToJson(cashOrder)}' WHERE orderID = {i + 1}"); } else { cashOrder = JsonUtility.FromJson <Order>(JSON); } var child = transform.GetChild(i).GetComponent <SetActiveOrder>(); child.order = cashOrder; child.orderID = int.Parse(data.Rows[i][1].ToString()); string timeToNewOrder = data.Rows[i][2].ToString(); if (timeToNewOrder != "") { child.SetTimeOrder(DateTime.Parse(timeToNewOrder) - DateTime.UtcNow.AddHours(8)); } else { child.SetTimeOrder(TimeSpan.Zero); } } }