public void Init(MainSystem parent) { this.mainSystem = parent; weaponController = new WeaponController(); weaponController.Init(mainSystem); sOWeaponBase = (SOWeaponBase)LoadAssetManager.LoadAsset("Scriptables/SOWeaponBase", AssetType.Asset); CreateWeapon(); }
public void Init(SOWeaponBase sOWeaponBase) { this.sOWeaponBase = sOWeaponBase; InitObject(); }