public void HandleSessionRequest(SOEClient sender, SOEPacket packet) { // Setup a reader SOEReader reader = new SOEReader(packet); // Get the data from the packet uint crcLength = reader.ReadUInt32(); uint sessionID = reader.ReadUInt32(); uint udpBufferSize = reader.ReadUInt32(); string protocol = reader.ReadNullTerminatedString(); // Is the client using the correct protocol? if (ProtocolString == protocol) { // Can we encrypt/compress? bool encryptable = false; bool compressable = true; // Start the session and manage the client sender.StartSession(crcLength, sessionID, udpBufferSize); sender.SetCompressable(compressable); sender.SetEncryptable(encryptable); Server.ConnectionManager.AddNewClient(sender); // Setup a writer SOEWriter writer = new SOEWriter((ushort)SOEOPCodes.SESSION_RESPONSE); // Write a response writer.AddUInt32(sessionID); writer.AddUInt32(sender.GetCRCSeed()); writer.AddByte((byte)crcLength); writer.AddBoolean(compressable); writer.AddBoolean(encryptable); writer.AddUInt32(udpBufferSize); writer.AddUInt32(3); // Get the response SOEPacket response = writer.GetFinalSOEPacket(sender, false, false); // Send the response! sender.SendPacket(response); } else { // They aren't using the right protocol... Log("Got connection request from client with incorrect protocol. Client: {0}, Server: {1}", protocol, ProtocolString); } }
public byte[] Encrypt(SOEClient client, byte[] data) { SOEReader reader = new SOEReader(data); SOEWriter newPacket = new SOEWriter(); int blockCount = data.Length / 4; int byteCount = data.Length % 4; uint key = client.GetCRCSeed(); // Encrypt the blocks of 4 bytes for (int i = 0; i < blockCount; i++) { uint value = key = reader.ReadUInt32() ^ key; newPacket.AddUInt32(value); } // Encrypt the rest of the singular bytes byte newKey = (byte)((key >> 24) & 0xFF); for (int i = 0; i < byteCount; i++) { byte value = (byte)(reader.ReadByte() ^ newKey); newPacket.AddByte(value); } // Return the encrypted packet return(newPacket.GetRaw()); }
public void HandleDisconnect(SOEClient sender, SOEPacket packet) { // Setup a reader SOEReader reader = new SOEReader(packet); // Get the data from the packet uint sessionID = reader.ReadUInt32(); ushort reason = reader.ReadUInt16(); // Handle if (sessionID == sender.GetSessionID()) { Console.WriteLine("Disconnecting"); Server.ConnectionManager.DisconnectClient(sender, reason, true); } }
private byte[] DecryptPacket(SOEClient sender, byte[] packet) { // Compressable? if (!sender.IsEncrypted()) { return(packet); } // Setup our streams SOEReader reader = new SOEReader(packet); SOEWriter newPacket = new SOEWriter(reader.ReadUInt16()); // Skip the compression flag reader.ReadByte(); // Get our data int blockCount = (packet.Length - 3) / 4; int byteCount = (packet.Length - 3) % 4; uint key = sender.GetCRCSeed(); // Decrypt the blocks of 4 bytes for (int i = 0; i < blockCount; i++) { uint temp = reader.ReadUInt32(); uint value = temp ^ key; key = temp; newPacket.AddUInt32(value); } // Decrypt the rest of the singular bytes byte newKey = (byte)((key >> 24) & 0xFF); for (int i = 0; i < byteCount; i++) { byte value = (byte)(reader.ReadByte() ^ newKey); newPacket.AddByte(value); } // Return the decrypted packet return(newPacket.GetRaw()); }
private void ReceiveFragment(SOEPacket packet) { // Setup a reader SOEReader reader = new SOEReader(packet); reader.ReadUInt16(); // Have we already started a fragmented packet? if (StartedFragmentedPacket) { // One less fragment till we need to acknowledge! FragmentsTillAck--; // Get our sequence number uint previousFragmentSequenceNumber = FragmentSequenceNumber; FragmentSequenceNumber = reader.ReadUInt16(); // Did we get a correct sequence number? if (FragmentSequenceNumber != previousFragmentSequenceNumber + 1) { // Out of order! ReceivedSequenceOutOfOrder(FragmentSequenceNumber); return; } // Append the rest of the packet to the fragmented data for (int i = 4; i < FragmentedData.Length; i++) { FragmentedData[ReceivedFragmentsSize] = reader.ReadByte(); ReceivedFragmentsSize++; } } else { // We're expecting the starting packet FragmentSequenceNumber = reader.ReadUInt16(); uint totalSize = reader.ReadUInt32(); // Is this a valid sequence number? if ((FragmentSequenceNumber != LastReceivedSequenceNumber + 1) && (FragmentSequenceNumber != 0)) { // Out of order! ReceivedSequenceOutOfOrder(FragmentSequenceNumber); return; } // Get the total size FragmentedData = new byte[totalSize]; // How many fragments till we need to acknowledge FragmentsTillAck = 4; // Append the rest of the packet to the fragmented data for (int i = 8; i < FragmentedData.Length; i++) { FragmentedData[ReceivedFragmentsSize] = reader.ReadByte(); ReceivedFragmentsSize++; } // Started a fragmented packet StartedFragmentedPacket = true; } // Are we finished with the fragmented data? if (ReceivedFragmentsSize >= FragmentedData.Length) { // Finish fragmented packet StartedFragmentedPacket = false; FragmentsTillAck = 0; // Handle the fragmented packet as a RELIABLE_DATA packet SOEWriter writer = new SOEWriter((ushort)SOEOPCodes.RELIABLE_DATA); writer.AddBytes(FragmentedData); SOEPacket wholePacket = writer.GetFinalSOEPacket(Client, false, false); // Receive this packet! Receive(wholePacket); return; } // Do we need to acknowledge? if (FragmentsTillAck == 0) { Acknowledge(FragmentSequenceNumber); FragmentsTillAck = 5; } }