public void PlayHighLitEffect(Vector3 color)
 {
     if (this.CheckMats())
     {
         SMaterialEffect_HighLit lit = this.FindOrCreateEffect <SMaterialEffect_HighLit>(3);
         lit.color = color;
         lit.Play();
     }
 }
Exemple #2
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    public int PlayHighLitEffect(Vector3 color)
    {
        if (!this.CheckMats())
        {
            return(0);
        }
        this.m_effectCounter[3]++;
        SMaterialEffect_HighLit sMaterialEffect_HighLit = this.FindOrCreateEffect <SMaterialEffect_HighLit>(3);

        sMaterialEffect_HighLit.color = color;
        sMaterialEffect_HighLit.Play();
        MaterialHurtEffect.HighLitColor highLitColor = default(MaterialHurtEffect.HighLitColor);
        highLitColor.id    = ++this.hlcIndex;
        highLitColor.color = color;
        this.hlcList.Add(highLitColor);
        return(highLitColor.id);
    }