Exemple #1
0
 override protected void Awake()
 {
     _particleSystem = GetComponent <SMBParticleSystem> ();
     base.Awake();
 }
Exemple #2
0
 public void Create(SMBParticleSystem emitter)
 {
     _renderer = GetComponent <SpriteRenderer> ();
     _emitter  = emitter;
 }