// this if for use form the pause menu in game public void OpenOptionMenu() { options = World.instance.options; options.LoadOptions(options, true); GetResolutions(); previousMenu = null; HideTabs(); ClassToMenu(); ShowGamePlayTab(); }
public void OpenOptionMenu(GameObject menuToReturnTo) { options = new SM4OptionClass(); options.LoadOptions(options, true); GetResolutions(); previousMenu = menuToReturnTo; HideTabs(); ClassToMenu(); ShowGamePlayTab(); }