public override void Draw2() { spriteBatch.Draw(SK.texture_background_tetris, SK.Position_DisplayEdge() + SK.Position_Tetris_Field(), Color.White); spriteBatch.Draw(SK.texture_static_tetris_next, SK.Position_DisplayEdge() + SK.Position_Tetris_Next(), Color.White); if (0 < FM.purchased[FM.Convert("hold")]) { spriteBatch.Draw(SK.texture_static_tetris_hold, SK.Position_DisplayEdge() + SK.Position_Tetris_Hold(), Color.White); } spriteBatch.Draw(SK.texture_static_tetris_left, SK.Position_DisplayEdge() + SK.Position_Tetris_Left(), Color.White); spriteBatch.Draw(SK.texture_static_tetris_right, SK.Position_DisplayEdge() + SK.Position_Tetris_Right(), Color.White); for (int y = 0; y < 20; y++) { for (int x = 0; x < 10; x++) { if (grid_base[x, y]) { if (y == line1 || y == line2 || y == line3 || y == line4) { spriteBatch.Draw(SK.texture_spritesheet_minos_32x, SK.Position_DisplayEdge() + SK.Position_Tetris_Field() + new Vector2(32 * x, 32 * y), Get_Mino_Texture(TetroToMino(grid_color[x, y]), 0, 32), new Color(alpha, alpha, alpha)); } else { spriteBatch.Draw(SK.texture_spritesheet_minos_32x, SK.Position_DisplayEdge() + SK.Position_Tetris_Field() + new Vector2(32 * x, 32 * y), Get_Mino_Texture(TetroToMino(grid_color[x, y]), 0, 32), Color.White); } } } } if (alpha == 255) { spriteBatch.Draw(SK.texture_spritesheet_minos_32x, SK.Position_DisplayEdge() + SK.Position_Tetris_Field() + tetromino[0] * 32, Get_Mino_Texture(TetroToMino(container_current), 0, 32), Color.White); spriteBatch.Draw(SK.texture_spritesheet_minos_32x, SK.Position_DisplayEdge() + SK.Position_Tetris_Field() + tetromino[1] * 32, Get_Mino_Texture(TetroToMino(container_current), 0, 32), Color.White); spriteBatch.Draw(SK.texture_spritesheet_minos_32x, SK.Position_DisplayEdge() + SK.Position_Tetris_Field() + tetromino[2] * 32, Get_Mino_Texture(TetroToMino(container_current), 0, 32), Color.White); spriteBatch.Draw(SK.texture_spritesheet_minos_32x, SK.Position_DisplayEdge() + SK.Position_Tetris_Field() + tetromino[3] * 32, Get_Mino_Texture(TetroToMino(container_current), 0, 32), Color.White); } if (container_next != "empty") { Get_Tetromino(SK.Position_DisplayEdge() + SK.Position_Tetris_Next() + new Vector2(16, 16), container_next); } if (container_hold != "empty" && 0 < FM.purchased[FM.Convert("hold")]) { Get_Tetromino(SK.Position_DisplayEdge() + SK.Position_Tetris_Hold() + new Vector2(16, 16), container_hold); } }
public override string Update2() { if (alpha == 255) { if (ButtonPressed(GhostKey.button_function_P1) == GhostState.pressed) { Command_Hold(); pressed_response = true; } if (ButtonPressed(GhostKey.button_ok_P1) == GhostState.pressed && !pressed_event_touch) { Command_Hold(); pressed_response = true; } if (ButtonPressed(GhostKey.arrow_up_P1) == GhostState.pressed) { Tetromino_Drop(); } if (ButtonPressed(GhostKey.arrow_down_P1) == GhostState.hold) { Tetromino_Fall(); } if (ButtonPressed(GhostKey.arrow_left_P1) == GhostState.pressed) { Command_Strafe("left"); pressed_response = true; } if (ButtonPressed(GhostKey.arrow_right_P1) == GhostState.pressed) { Command_Strafe("right"); pressed_response = true; } if (ButtonPressed(GhostKey.button_left_P1) == GhostState.pressed) { Command_Turn("right"); pressed_response = true; } if (ButtonPressed(GhostKey.button_right_P1) == GhostState.pressed) { Command_Turn("left"); pressed_response = true; } //if(control_keyboard_new.IsKeyDown(Keys.Down)) { Tetromino_Fall(); }; //if(control_gamepad_new.IsConnected) { // if(control_gamepad_new.DPad.Down == ButtonState.Pressed) { Tetromino_Fall(); } // if(control_gamepad_new.Buttons.LeftShoulder == ButtonState.Pressed && control_gamepad_old.Buttons.LeftShoulder == ButtonState.Released) { Command_Turn("right"); } // if(control_gamepad_new.Buttons.RightShoulder == ButtonState.Pressed && control_gamepad_old.Buttons.RightShoulder == ButtonState.Released) { Command_Turn("left"); } //} //if(control_keyboard_new.IsKeyDown(Keys.N) && control_keyboard_old.IsKeyUp(Keys.N)) { Command_Turn("right"); }; //if(control_keyboard_new.IsKeyDown(Keys.M) && control_keyboard_old.IsKeyUp(Keys.M)) { Command_Turn("left"); }; if (pressed_event_touch) { if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Tetris_Hold().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Tetris_Hold().Y, 160, 160))) { pressed_response = true; Command_Hold(); } if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Tetris_Left().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Tetris_Left().Y, 160, 160))) { pressed_response = true; Command_Turn("left"); } if (Collision_Button(false, new Rectangle((int)SK.Position_DisplayEdge().X + (int)SK.Position_Tetris_Right().X, (int)SK.Position_DisplayEdge().Y + (int)SK.Position_Tetris_Right().Y, 160, 160))) { pressed_response = true; Command_Turn("right"); } } } return("null"); }