private void LoadProgram(SHARC.ShaderProgram program) { string programXML = Sharc2XML.WriteProgram(program); textEditor1.FillEditor(programXML); textEditor1.IsXML = true; }
public SHShaderProgram(SHARC.Header shader, SHARC.ShaderProgram program) { ShaderArchive = shader; Program = program; this.Compile(); }
public void FillEditor(SHARC.ShaderProgram program, SHARC.Header header) { LoadProgram(program); }