private void OnCoreBoot(EventArgs args) { try { OnLoad(); SetupSpells(); SetupMenu(); Weights.Range = Math.Max( Weights.Range, Spells.Select(e => e.Range).DefaultIfEmpty(Orbwalking.GetRealAutoAttackRange(null) * 1.2f).Max()); Core.OnPreUpdate += OnCorePreUpdate; Core.OnPostUpdate += OnCorePostUpdate; Orbwalking.BeforeAttack += OnOrbwalkingBeforeAttack; Orbwalking.AfterAttack += OnOrbwalkingAfterAttack; Obj_AI_Base.OnProcessSpellCast += OnObjAiBaseProcessSpellCast; Drawing.OnDraw += OnDrawingDraw; } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
void IChampion.Flee() { try { Orbwalker.SetAttack(false); Orbwalking.MoveTo(Game.CursorPos, Orbwalker.HoldAreaRadius); Flee(); Utility.DelayAction.Add( 750, delegate { if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Flee) { ItemManager.UseFleeItems(); } }); Utility.DelayAction.Add( 125, delegate { if (Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.Flee) { Orbwalker.SetAttack(true); } }); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
protected override void OnPostUpdate() { if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit && !Player.IsWindingUp && Menu.Item(Menu.Name + ".lasthit.q").GetValue <bool>() && Q.IsReady()) { var m = MinionManager.GetMinions(Q.Range, MinionTypes.All, MinionTeam.NotAlly) .FirstOrDefault( e => e.HealthPercent <= 75 && (_lastAaMinion == null || e.NetworkId != _lastAaMinion.NetworkId || Game.Time > _lastAaMinionEndTime) && HealthPrediction.GetHealthPrediction(e, (int)(Q.Delay * 1000f)) < Q.GetDamage(e)); if (m != null) { Casting.TargetSkill(m, Q); } } if (_ultimate.IsActive(UltimateModeType.Assisted) && R.IsReady()) { if (_ultimate.ShouldMove(UltimateModeType.Assisted)) { Orbwalking.MoveTo(Game.CursorPos, Orbwalker.HoldAreaRadius); } var target = TargetSelector.GetTarget(R); if (target != null && !RLogic(UltimateModeType.Assisted, target)) { RLogicSingle(UltimateModeType.Assisted); } } if (_ultimate.IsActive(UltimateModeType.Auto) && R.IsReady()) { var target = TargetSelector.GetTarget(R); if (target != null && !RLogic(UltimateModeType.Auto, target)) { RLogicSingle(UltimateModeType.Auto); } } if (Menu.Item(Menu.Name + ".miscellaneous.e-auto").GetValue <bool>() && E.IsReady() && ResourceManager.Check("auto-e") && !Player.IsRecalling() && !Player.InFountain()) { var buff = GetEBuff(); if (buff == null || (buff.EndTime - Game.Time) <= Game.Ping / 2000f + 0.5f) { E.Cast(); } } }
private void OnOrbwalkingAfterAttack(AttackableUnit unit, AttackableUnit target) { try { if (unit.IsMe) { var minion = target as Obj_AI_Minion; if (minion != null) { _lastAaMinion = minion; _lastAaMinionEndTime = Game.Time + minion.Distance(Player) / Orbwalking.GetMyProjectileSpeed() + 0.25f; } } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
public static void Muramana(Obj_AI_Hero target, bool activate, float overrideRange = -1f) { try { var muramana = ObjectManager.Player.GetSpellSlot("Muramana"); if (muramana == SpellSlot.Unknown || !muramana.IsReady()) { return; } var hasBuff = ObjectManager.Player.HasBuff("Muramana"); if ((activate && !hasBuff && (_menu == null || _menu.Item(_menu.Name + ".muramana.combo").GetValue <bool>() && ObjectManager.Player.CountEnemiesInRange( overrideRange > 0 ? overrideRange : Orbwalking.GetRealAutoAttackRange(ObjectManager.Player)) >= _menu.Item(_menu.Name + ".muramana.min-enemies-range").GetValue <Slider>().Value&& ObjectManager.Player.ManaPercent >= _menu.Item(_menu.Name + ".muramana.player-mana-above").GetValue <Slider>().Value&& ObjectManager.Player.HealthPercent <= _menu.Item(_menu.Name + ".muramana.player-health-below").GetValue <Slider>().Value&& ObjectManager.Player.HealthPercent >= _menu.Item(_menu.Name + ".muramana.player-health-above").GetValue <Slider>().Value&& (target == null || target.HealthPercent <= _menu.Item(_menu.Name + ".muramana.target-health-below").GetValue <Slider>().Value&& target.HealthPercent >= _menu.Item(_menu.Name + ".muramana.target-health-above").GetValue <Slider>().Value))) || !activate && hasBuff) { ObjectManager.Player.Spellbook.CastSpell(muramana); } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
private void OnOrbwalkingBeforeAttack(Orbwalking.BeforeAttackEventArgs args) { try { if (args.Unit.IsMe) { if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { var enemy = args.Target as Obj_AI_Hero; if (enemy != null) { ItemManager.Muramana(enemy, true); } } else { ItemManager.Muramana(null, false); } } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
static ItemManager() { try { // Speed + Atk Speed Youmuu = new CustomItem { Name = "youmuus-ghostblade", DisplayName = "Youmuu's Ghostblade", Item = ItemData.Youmuus_Ghostblade.GetItem(), Flags = ItemFlags.Offensive | ItemFlags.Flee, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.AttackSpeed | EffectFlags.MovementSpeed, CastType = CastType.Self, Range = ObjectManager.Player.IsMelee ? ObjectManager.Player.AttackRange * 3 : Orbwalking.GetRealAutoAttackRange(ObjectManager.Player) }; // AOE damage, only melee Tiamat = new CustomItem { Name = "tiamat", DisplayName = "Tiamat", Item = ItemData.Tiamat_Melee_Only.GetItem(), Flags = ItemFlags.Offensive, CombatFlags = CombatFlags.Melee, EffectFlags = EffectFlags.Damage, CastType = CastType.Self, Damage = Damage.DamageItems.Tiamat, Range = ItemData.Tiamat_Melee_Only.GetItem().Range }; // AOE damage, only melee Hydra = new CustomItem { Name = "hydra", DisplayName = "Hydra", Item = ItemData.Ravenous_Hydra_Melee_Only.GetItem(), Flags = ItemFlags.Offensive, CombatFlags = CombatFlags.Melee, EffectFlags = EffectFlags.Damage, CastType = CastType.Self, Damage = Damage.DamageItems.Hydra, Range = ItemData.Ravenous_Hydra_Melee_Only.GetItem().Range }; // Slow + Damage BilgewaterCutlass = new CustomItem { Name = "bilgewater-cutlass", DisplayName = "Bilgewater Cutlass", Item = ItemData.Bilgewater_Cutlass.GetItem(), Flags = ItemFlags.Offensive | ItemFlags.Flee, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.Damage | EffectFlags.MovementSlow, CastType = CastType.Target, Damage = Damage.DamageItems.Bilgewater, Range = ItemData.Bilgewater_Cutlass.GetItem().Range }; // Slow + Damage BladeRuinedKing = new CustomItem { Name = "blade-ruined-king", DisplayName = "Blade of the Ruined King", Item = ItemData.Blade_of_the_Ruined_King.GetItem(), Flags = ItemFlags.Offensive | ItemFlags.Flee, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.Damage | EffectFlags.MovementSlow, CastType = CastType.Target, Damage = Damage.DamageItems.Botrk, Range = ItemData.Blade_of_the_Ruined_King.GetItem().Range }; // Damage + Slow HextechGunblade = new CustomItem { Name = "hextech-gunblade", DisplayName = "Hextech Gunblade", Item = ItemData.Hextech_Gunblade.GetItem(), Flags = ItemFlags.Offensive | ItemFlags.Flee, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.Damage | EffectFlags.MovementSlow, CastType = CastType.Target, Damage = Damage.DamageItems.Hexgun, Range = ItemData.Hextech_Gunblade.GetItem().Range }; // AOE Shield LocketIronSolari = new CustomItem { Name = "locket-iron-solari", DisplayName = "Locket of the Iron Solari", Item = ItemData.Locket_of_the_Iron_Solari.GetItem(), Flags = ItemFlags.Supportive | ItemFlags.Defensive, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.Shield, CastType = CastType.Self, Range = ItemData.Locket_of_the_Iron_Solari.GetItem().Range }; // Remove stun + heal MikaelsCrucible = new CustomItem { Name = "mikaels-crucible", DisplayName = "Mikael's Crucible", Item = ItemData.Mikaels_Crucible.GetItem(), Flags = ItemFlags.Supportive, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.RemoveStun | EffectFlags.Heal, CastType = CastType.Target, Range = ItemData.Mikaels_Crucible.GetItem().Range }; // Place wards Sightstone = new CustomItem { Name = "sightstone", DisplayName = "Sightstone", Item = ItemData.Sightstone.GetItem(), Flags = ItemFlags.Supportive, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, CastType = CastType.Position, Range = ItemData.Sightstone.GetItem().Range }; // Place wards RubySightstone = new CustomItem { Name = "ruby-sightstone", DisplayName = "Ruby Sightstone", Item = ItemData.Ruby_Sightstone.GetItem(), Flags = ItemFlags.Supportive, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, CastType = CastType.Position, Range = ItemData.Ruby_Sightstone.GetItem().Range }; Items = new List <CustomItem> { Youmuu, Tiamat, Hydra, BilgewaterCutlass, BladeRuinedKing, HextechGunblade, MikaelsCrucible, LocketIronSolari, Sightstone, RubySightstone }; MaxRange = Items.Max(s => s.Range); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }