Exemple #1
0
    // Update is called once per frame
    void Update()
    {
        if (SFS.IsConnected())
        {
            SFS.ProcessEvents();
        }

        // Create a temporary reference to the current scene.
        Scene currentScene = SceneManager.GetActiveScene();
        // Retrieve the name of this scene.
        string sceneName = currentScene.name;

        if (sceneName == "WaitingRoom")
        {
            GetSessions();
            if (!SFS.enteredGame && numSessions > 0)
            {
                if (hosting && !LaunchGameButton.interactable)
                {
                    ActivateLaunchGameButton();
                }
                GoToGame();
            }
            Invoke("Stall", 1);
        }
    }
Exemple #2
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 // Update is called once per frame
 void Update()
 {
     if (SFS.IsConnected())
     {
         SFS.ProcessEvents();
     }
 }
Exemple #3
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    // Start is called before the first frame update
    void Start()
    {
        Debug.Log(GetAdminToken());
        token    = PlayerPrefs.GetString("token", "No token found");
        username = PlayerPrefs.GetString("username", "noUser");

        if (SFS.getSFS() == null)
        {
            // Initialize SFS2X client. This can be done in an earlier scene instead
            SmartFox sfs = new SmartFox();
            // For C# serialization
            DefaultSFSDataSerializer.RunningAssembly = Assembly.GetExecutingAssembly();
            SFS.setSFS(sfs);
            Debug.Log("SFS was null. Setting it now");
        }
        if (!SFS.IsConnected())
        {
            SFS.Connect(username);
            Debug.Log("was not connected. Connecting now");
        }

        HostGameButton.interactable      = false;
        LaunchGameButton.interactable    = false;
        NewGameButton.interactable       = false;
        SavedSessionButtonA.interactable = false;
        SavedSessionButtonB.interactable = false;
        DeleteButton.interactable        = false;
        DeleteSessionButton.interactable = false;

        // if(resetFields) {
        //     SetFields();
        // }

        GetSessions();
    }
Exemple #4
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    public void CreateSession(Text savegameID)
    {
        if (!intentToDelete)
        {
            dynamic j = new JObject();
            j.creator = username;
            j.game    = "ColtExpress";
            if (savegameID == null)
            {
                Debug.Log("null");
                j.savegame = "";
            }
            else
            {
                j.savegame = savegameID.text;
            }

            var request = new RestRequest("api/sessions?access_token=" + token, Method.POST)
                          .AddParameter("application/json", j.ToString(), ParameterType.RequestBody)
                          .AddHeader("Authorization", "Basic YmdwLWNsaWVudC1uYW1lOmJncC1jbGllbnQtcHc=");
            IRestResponse response = client.Execute(request);
            gameHash = response.Content;
            //HostGameButton.interactable = false;
            hosting       = true;
            joined        = true;
            InfoText.text = "You will be brought to the next scene once you launch your game!";

            SFS.JoinRoom();
        }
    }
Exemple #5
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    public void JoinGame(Button gameToJoin)
    {
        gameHash = hashes[gameToJoin];
        var request = new RestRequest("api/sessions/" + gameHash + "/players/" + username + "?access_token=" + token, Method.PUT)
                      .AddHeader("Authorization", "Basic YmdwLWNsaWVudC1uYW1lOmJncC1jbGllbnQtcHc=");
        IRestResponse response = client.Execute(request);

        foreach (KeyValuePair <Button, string> entry in hashes)
        {
            entry.Key.interactable = false;
        }
        LaunchGameButton.interactable = false;
        //HostGameButton.interactable = false;

        var request2 = new RestRequest("api/sessions/" + gameHash, Method.GET)
                       .AddHeader("Authorization", "Basic YmdwLWNsaWVudC1uYW1lOmJncC1jbGllbnQtcHc=");
        IRestResponse response2 = client.Execute(request2);
        var           obj2      = JObject.Parse(response2.Content);
        Dictionary <string, object> sessionDetails = obj2.ToObject <Dictionary <string, object> >();

        Debug.Log("SavedGame ID : " + sessionDetails["savegameid"].ToString());

        GameBoard.saveGameId = sessionDetails["savegameid"].ToString();

        joined        = true;
        InfoText.text = "You will be brought to the next scene once the host launches the game!";

        SFS.JoinRoom();
    }
Exemple #6
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        public void Test()
        {
            for (int i = 0; i < testfiles.Length; i++)
            {
                string  location = Path.Combine(Consts.TestFilesRoot, "filesystems", "sfs_mbr", testfiles[i]);
                IFilter filter   = new LZip();
                filter.Open(location);
                IMediaImage image = new Vdi();
                Assert.AreEqual(true, image.Open(filter), testfiles[i]);
                Assert.AreEqual(sectors[i], image.Info.Sectors, testfiles[i]);
                Assert.AreEqual(sectorsize[i], image.Info.SectorSize, testfiles[i]);
                List <Partition> partitions = Core.Partitions.GetAll(image);
                IFilesystem      fs         = new SFS();
                int part = -1;
                for (int j = 0; j < partitions.Count; j++)
                {
                    if (partitions[j].Type == "0x2F")
                    {
                        part = j;
                        break;
                    }
                }

                Assert.AreNotEqual(-1, part, $"Partition not found on {testfiles[i]}");
                Assert.AreEqual(true, fs.Identify(image, partitions[part]), testfiles[i]);
                fs.GetInformation(image, partitions[part], out _, null);
                Assert.AreEqual(clusters[i], fs.XmlFsType.Clusters, testfiles[i]);
                Assert.AreEqual(clustersize[i], fs.XmlFsType.ClusterSize, testfiles[i]);
                Assert.AreEqual("SmartFileSystem", fs.XmlFsType.Type, testfiles[i]);
                Assert.AreEqual(volumename[i], fs.XmlFsType.VolumeName, testfiles[i]);
                Assert.AreEqual(volumeserial[i], fs.XmlFsType.VolumeSerial, testfiles[i]);
            }
        }
Exemple #7
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 public ActionResult adminOnly()
 {
     ViewBag.Message = "This is the admin only page";
     using (var ctx = new SFS())
     {
         return(View(ctx.UserProfiles.ToList()));
     }
 }
Exemple #8
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 public void Logout()
 {
     ChooseCharacter.RemoveLaunchedSession();
     LeaveSession();
     SFS.Disconnect();
     SFS.setSFS(null);
     SceneManager.LoadScene("Login");
 }
Exemple #9
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    public void EnterChooseCharacterScene()
    {
        ISFSObject       obj = SFSObject.NewInstance();
        ExtensionRequest req = new ExtensionRequest("gm.enterChooseCharacterScene", obj);

        SFS.Send(req);
        trace("Sent enter scene message");
    }
Exemple #10
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        public ActionResult ResetPassword(string un, string rt)
        {
            SFS db = new SFS();
            //TODO: Check the un and rt matching and then perform following
            //get userid of received username
            var userid = (from i in db.UserProfiles
                          where i.UserName == un
                          select i.UserId).FirstOrDefault();

            //check userid and token matches
            bool any = (from j in db.webpages_Membership
                        where (j.UserId == userid) &&
                        (j.PasswordVerificationToken == rt)
                        //the date compairing doesnt work
                        //&& (j.PasswordVerificationTokenExpirationDate < DateTime.Now)
                        select j).Any();

            if (any == true)
            {
                //generate random password
                string newpassword = GenerateRandomPassword(6);
                //reset password
                bool response = WebSecurity.ResetPassword(rt, newpassword);
                if (response == true)
                {
                    //get user emailid to send password
                    var emailid = (from i in db.UserProfiles
                                   where i.UserName == un
                                   select i.EmailId).FirstOrDefault();
                    //send email
                    string subject = "New Password";
                    string body    = "<b>Please find the New Password</b><br/>" + newpassword; //edit it
                    try
                    {
                        SendEMail(emailid, subject, body);
                        TempData["Message"] = "Mail Sent.";
                    }
                    catch (Exception ex)
                    {
                        TempData["Message"] = "Error occured while sending email." + ex.Message;
                    }

                    //display message
                    TempData["Message"] = "Success! Check email we sent. Your New Password Is " + newpassword;
                }
                else
                {
                    TempData["Message"] = "Hey, avoid random request on this page.";
                }
            }
            else
            {
                TempData["Message"] = "Username and token not maching.";
            }

            return(View());
        }
Exemple #11
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    public void CharacterChoice(Button b)
    {
        character = b.name.ToUpper();
        SetAllNotInteractable();
        ISFSObject obj = SFSObject.NewInstance();

        obj.PutUtfString("chosenCharacter", character);
        ExtensionRequest req = new ExtensionRequest("gm.chosenCharacter", obj);

        SFS.Send(req);
    }
Exemple #12
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 public void PlayingSaveGame(Text savegameID)
 {
     if (!intentToDelete)
     {
         Debug.Log("GameID content : " + savegameID.text);
         ISFSObject obj2 = SFSObject.NewInstance();
         obj2.PutUtfString("savegameId", savegameID.text);
         ExtensionRequest req = new ExtensionRequest("gm.loadSavedGame", obj2);
         SFS.Send(req);
     }
 }
Exemple #13
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 // Update is called once per frame
 void Update()
 {
     if (SFS.IsConnected() && !alreadyCalled)
     {
         alreadyCalled = true;
         EnterChooseCharacterScene();
     }
     if (SFS.IsConnected())
     {
         SFS.ProcessEvents();
     }
 }
Exemple #14
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    public void OnSendMessageButtonClick()
    {
        if (msgField.text != "")
        {
            // Send public message to Room
            SFS.Send(new Sfs2X.Requests.PublicMessageRequest(msgField.text));

            // Reset message field
            msgField.text = "";
        }

        msgField.ActivateInputField();
        msgField.Select();
    }
Exemple #15
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    static public void DeleteSaveGame(Text savegameID)
    {
        if (intentToDelete)
        {
            string adminToken = GetAdminToken();
            var    request    = new RestRequest("api/gameservices/ColtExpress/savegames/" + savegameID.text + "?access_token=" + adminToken, Method.DELETE)
                                .AddHeader("Authorization", "Basic YmdwLWNsaWVudC1uYW1lOmJncC1jbGllbnQtcHc=");
            IRestResponse response = client.Execute(request);
            Debug.Log("Here is the delete saved game return: " + response.ErrorMessage + "   " + response.StatusCode);

            Debug.Log("GameID of saved game to be deleted content : " + savegameID.text);
            ISFSObject obj = SFSObject.NewInstance();
            obj.PutUtfString("savegameId", savegameID.text);
            ExtensionRequest req = new ExtensionRequest("gm.deleteSavedGame", obj);
            SFS.Send(req);
        }
    }
Exemple #16
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    // Start is called before the first frame update
    void Start()
    {
        Screen.SetResolution(800, 600, true);

        character     = "";
        alreadyCalled = false;

        info.text    = "You will be brought to the game once all " + WaitingRoom.numPlayers + " players have chosen a character!";
        display.text = "";

        BelleIsAvailable    = true;
        CheyenneIsAvailable = true;
        TucoIsAvailable     = true;
        DjangoIsAvailable   = true;
        DocIsAvailable      = true;

        SFS.setChooseCharacter();
    }
            public SimpleMembershipInitializer()
            {
                Database.SetInitializer <SFS>(null);

                try
                {
                    using (var context = new SFS())
                    {
                        if (!context.Database.Exists())
                        {
                            // Create the SimpleMembership database without Entity Framework migration schema
                            ((IObjectContextAdapter)context).ObjectContext.CreateDatabase();
                        }
                    }

                    WebSecurity.InitializeDatabaseConnection("DefaultConnection", "UserProfile", "UserId", "UserName", autoCreateTables: true);
                }
                catch (Exception ex)
                {
                    throw new InvalidOperationException("The ASP.NET Simple Membership database could not be initialized. For more information, please see http://go.microsoft.com/fwlink/?LinkId=256588", ex);
                }
            }
Exemple #18
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        public ActionResult ForgotPassword(string UserName)
        {
            //check user existance
            var user = Membership.GetUser(UserName);

            if (user == null)
            {
                TempData["Message"] = "User Not exist.";
            }
            else
            {
                //generate password token
                var token = WebSecurity.GeneratePasswordResetToken(UserName);
                //create url with above token
                var resetLink = "<a href='" + Url.Action("ResetPassword", "Account", new { un = UserName, rt = token }, "http") + "'>Reset Password</a>";
                //get user emailid
                SFS db      = new SFS();
                var emailid = (from i in db.UserProfiles
                               where i.UserName == UserName
                               select i.EmailId).FirstOrDefault();
                //send mail
                string subject = "Password Reset Token";
                string body    = "<b>Please find the Password Reset Token</b><br/>" + resetLink; //edit it, currently for local host remove resetlink when live and can sent mail
                try
                {
                    SendEMail(emailid, subject, body);
                    TempData["Message"] = "Mail Sent.";
                }
                catch (Exception ex)
                {
                    TempData["Message"] = "Error occured while sending email." + ex.Message;
                }
                //only for testing
                TempData["Message"] = resetLink;
            }

            return(View());
        }
Exemple #19
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        public void Test()
        {
            for (int i = 0; i < _testFiles.Length; i++)
            {
                string location = Path.Combine(Consts.TEST_FILES_ROOT, "Filesystems", "Smart File System (RDB)",
                                               _testFiles[i]);

                IFilter filter = new ZZZNoFilter();
                filter.Open(location);
                IMediaImage image = new AaruFormat();
                Assert.AreEqual(true, image.Open(filter), _testFiles[i]);
                Assert.AreEqual(_sectors[i], image.Info.Sectors, _testFiles[i]);
                Assert.AreEqual(_sectorSize[i], image.Info.SectorSize, _testFiles[i]);
                List <Partition> partitions = Core.Partitions.GetAll(image);
                IFilesystem      fs         = new SFS();
                int part = -1;

                for (int j = 0; j < partitions.Count; j++)
                {
                    if (partitions[j].Type == "\"SFS\\0\"" ||
                        partitions[j].Type == "\"SFS\\2\"")
                    {
                        part = j;

                        break;
                    }
                }

                Assert.AreNotEqual(-1, part, $"Partition not found on {_testFiles[i]}");
                Assert.AreEqual(true, fs.Identify(image, partitions[part]), _testFiles[i]);
                fs.GetInformation(image, partitions[part], out _, null);
                Assert.AreEqual(_clusters[i], fs.XmlFsType.Clusters, _testFiles[i]);
                Assert.AreEqual(_clusterSize[i], fs.XmlFsType.ClusterSize, _testFiles[i]);
                Assert.AreEqual("SmartFileSystem", fs.XmlFsType.Type, _testFiles[i]);
                Assert.AreEqual(_volumeName[i], fs.XmlFsType.VolumeName, _testFiles[i]);
                Assert.AreEqual(_volumeSerial[i], fs.XmlFsType.VolumeSerial, _testFiles[i]);
            }
        }
Exemple #20
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 void OnApplicationQuit()
 {
     ChooseCharacter.RemoveLaunchedSession();
     // Always disconnect before quitting
     SFS.Disconnect();
 }
Exemple #21
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 public Message()
 {
     SFS = new SFS();
     FcsCoverage = new FCSCoverage();
     EFS = new EFS();
 }
Exemple #22
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 // Start is called before the first frame update
 void Start()
 {
     SFS.setChat();
     chatText.text = SFS.chatText;
     chatting      = true;
 }