public void Set(SEngineRect Obj_) { Size.Set(Obj_.Size); Offset.Set(Obj_.Offset); Scale.Set(Obj_.Scale); }
public static SRect GetRect(this SEngineRect EngineRect_) { return(EngineRect_.Size.GetRect().Add(EngineRect_.Offset).Multi(EngineRect_.Scale)); }
public SEngineRect(SEngineRect Obj_) { Size = Obj_.Size; Offset = Obj_.Offset; Scale = Obj_.Scale; }