public void SetJoySpeedY(double Fast, double Normal, double slow, SETEnum ChannelSet = SETEnum.ONE)
        {
            int set = (int)ChannelSet;

            mSpeedSets[set].Yspeed.Fast   = Fast;
            mSpeedSets[set].Yspeed.Normal = Normal;
            mSpeedSets[set].Yspeed.Slow   = slow;
        }
 public void SetYChannel(string Name, int Value, double PosLimit = 9999, double NegLimit = 9999, SETEnum Set = SETEnum.ONE)
 {
     SetYChannel(Name, Value, null, PosLimit, NegLimit, Set);
 }
        public void SetYChannel(string Name, int Value, MotorSimulation Motor, double PosLimit = 9999, double NegLimit = 9999, SETEnum Set = SETEnum.ONE)
        {
            int set = (int)Set;

            mChannelSets[set].ChannelY = new JoyStickChannel(Name, Motor, Value, PosLimit, NegLimit);
        }
 public void SetXChannel(string Name, int Value, double PosLimit = int.MaxValue, double NegLimit = int.MinValue, SETEnum Set = SETEnum.ONE)
 {
     SetXChannel(Name, Value, null, PosLimit, NegLimit, Set);
 }