private static void OnRenderer(int fps, EventArgs args) { if (!gameProcessExists) { return; //process is dead, don't bother drawing } if ((!isGameOnTop) && (!isOverlayOnTop)) { return; //if game and overlay are not on top, don't draw } if (!Components.MainAssemblyToggle.Enabled) { return; //main menu boolean to toggle the cheat on or off } if (oRenderer != IntPtr.Zero) { var rendBase = Memory.ReadPointer(processHandle, oRenderer, isWow64Process); if (rendBase != IntPtr.Zero) { var matStruct = SDKUtil.ReadStructure <RendererStruct>(processHandle, rendBase); var finalMatrix = matStruct.oView * matStruct.oProjection; var localPlayer = Memory.ReadPointer(processHandle, oLocalPlayer, isWow64Process); if (localPlayer != IntPtr.Zero) { gameTime = Memory.ReadFloat(processHandle, oGameTime); var lPdata = SDKUtil.ReadStructureEx <GameObjectStruct>(processHandle, localPlayer, isWow64Process); var heroManager = Memory.ReadPointer(processHandle, oHeroManager, isWow64Process); if (heroManager != IntPtr.Zero) { for (uint i = 0; i <= 12; i++) { var heroPtr = Memory.ReadPointer(processHandle, (IntPtr)(heroManager.ToInt64() + i * 4), isWow64Process); if (heroPtr != IntPtr.Zero) { var heroData = SDKUtil.ReadStructureEx <GameObjectStruct>(processHandle, heroPtr, isWow64Process); if ((heroData.oObjVisibility == 1) /* && (heroData.oObjTeam == 100 || heroData.oObjTeam == 200)*/ && (heroData.oObjHealth > 0.1) && (heroData.oObjHealth < 10000) && (heroData.oObjMaxHealth > 99) && (heroData.oObjArmor > 0) && (heroData.oObjArmor < 1000) && (heroData.oObjPos.Y != 0.0f) && (heroData.oObjPos.X != 0.0f) && (heroData.oObjPos.Z != 0.0f)) //ghetto validity check { var QData = heroData.GetSpellData(spellSlot._Q); var WData = heroData.GetSpellData(spellSlot._W); var EData = heroData.GetSpellData(spellSlot._E); var RData = heroData.GetSpellData(spellSlot._R); var DData = heroData.GetSpellData(spellSlot.SUMMONER_1); var FData = heroData.GetSpellData(spellSlot.SUMMONER_2); Console.WriteLine("Check #1"); Vector2 pos2D; if (Renderer.WorldToScreen(heroData.oObjPos, out pos2D, finalMatrix, wndMargins, wndSize, W2SType.TypeOGL)) { Console.WriteLine("Check #2"); if (Components.VisualsComponent.DrawSpellTracker.Enabled) { Console.WriteLine("Check #3"); Renderer.DrawFilledRect(pos2D.X - XposX - 5 - 1, pos2D.Y + YposY + 3 + 12 - 1, 118 + 2, 12 + 2, new Color(00, 00, 00, 0x7A)); //whole bar Renderer.DrawFilledRect(pos2D.X - XposX + 3 + 27 * 0, pos2D.Y + YposY + 3 + 16, 23, 4, new Color(00, 00, 00, 0xAA)); //spell bars Renderer.DrawFilledRect(pos2D.X - XposX + 3 + 27 * 1, pos2D.Y + YposY + 3 + 16, 23, 4, new Color(00, 00, 00, 0xAA)); Renderer.DrawFilledRect(pos2D.X - XposX + 3 + 27 * 2, pos2D.Y + YposY + 3 + 16, 23, 4, new Color(00, 00, 00, 0xAA)); Renderer.DrawFilledRect(pos2D.X - XposX + 3 + 27 * 3, pos2D.Y + YposY + 3 + 16, 23, 4, new Color(00, 00, 00, 0xAA)); Renderer.DrawFilledRect(pos2D.X - XposX - 5 + 121 - 1, pos2D.Y + YposY + 3 + 12 - 1, 60 + 2, 12 + 2, new Color(00, 00, 0x5A, 0x7A)); //whole bar Renderer.DrawFilledRect(pos2D.X - XposX + 121, pos2D.Y + YposY + 3 + 16, 23, 4, new Color(00, 00, 00, 0xAA)); //spell bars D Renderer.DrawFilledRect(pos2D.X - XposX + 121 + 4 + 23, pos2D.Y + YposY + 3 + 16, 23, 4, new Color(00, 00, 00, 0xAA)); //spell bars F if (QData.level > 0) { for (uint j = 1; j <= QData.level; j++) { Renderer.DrawRect(pos2D.X - XposX + 27 * (uint)spellSlot._Q + j * 5 - 1, pos2D.Y + YposY + 3 + 21, 1, 2, new Color(0xFF, 0xFF, 00, 0xFF)); } if (QData.ammoCurrentCd > 0) { if (QData.ammo > 0) { Renderer.DrawFilledRect(pos2D.X - XposX + 3 + 27 * (uint)spellSlot._Q, pos2D.Y + YposY + 3 + 16, 23 - ((QData.ammoCurrentCd / QData.ammoCd) * 23), 4, new Color(0xFF, 0x7F, 00, 0xFF)); } else { Renderer.DrawFilledRect(pos2D.X - XposX + 3 + 27 * (uint)spellSlot._Q, pos2D.Y + YposY + 3 + 16, 23 - ((QData.ammoCurrentCd / QData.ammoCd) * 23), 4, new Color(0xFF, 00, 00, 0xFF)); } } else { if (QData.currentCd > 0) { Renderer.DrawFilledRect(pos2D.X - XposX + 3 + 27 * (uint)spellSlot._Q, pos2D.Y + YposY + 3 + 16, 23 - ((QData.currentCd / QData.spellCd) * 23), 4, new Color(0xFF, 00, 00, 0xFF)); } else { Renderer.DrawFilledRect(pos2D.X - XposX + 3 + 27 * (uint)spellSlot._Q, pos2D.Y + YposY + 3 + 16, 23, 4, new Color(00, 0xFF, 00, 0xFF)); } } } if (WData.level > 0) { for (uint j = 1; j <= WData.level; j++) { Renderer.DrawRect(pos2D.X - XposX + 27 * (uint)spellSlot._W + j * 5 - 1, pos2D.Y + YposY + 3 + 21, 1, 2, new Color(0xFF, 0xFF, 00, 0xFF)); } if (WData.ammoCurrentCd > 0) { if (WData.ammo > 0) { Renderer.DrawFilledRect(pos2D.X - XposX + 3 + 27 * (uint)spellSlot._W, pos2D.Y + YposY + 3 + 16, 23 - ((WData.ammoCurrentCd / WData.ammoCd) * 23), 4, new Color(0xFF, 0x7F, 00, 0xFF)); } else { Renderer.DrawFilledRect(pos2D.X - XposX + 3 + 27 * (uint)spellSlot._W, pos2D.Y + YposY + 3 + 16, 23 - ((WData.ammoCurrentCd / WData.ammoCd) * 23), 4, new Color(0xFF, 00, 00, 0xFF)); } } else { if (WData.currentCd > 0) { Renderer.DrawFilledRect(pos2D.X - XposX + 3 + 27 * (uint)spellSlot._W, pos2D.Y + YposY + 3 + 16, 23 - ((WData.currentCd / WData.spellCd) * 23), 4, new Color(0xFF, 00, 00, 0xFF)); } else { Renderer.DrawFilledRect(pos2D.X - XposX + 3 + 27 * (uint)spellSlot._W, pos2D.Y + YposY + 3 + 16, 23, 4, new Color(00, 0xFF, 00, 0xFF)); } } } if (EData.level > 0) { for (uint j = 1; j <= EData.level; j++) { Renderer.DrawRect(pos2D.X - XposX + 27 * (uint)spellSlot._E + j * 5 - 1, pos2D.Y + YposY + 3 + 21, 1, 2, new Color(0xFF, 0xFF, 00, 0xFF)); } if (EData.ammoCurrentCd > 0) { if (EData.ammo > 0) { Renderer.DrawFilledRect(pos2D.X - XposX + 3 + 27 * (uint)spellSlot._E, pos2D.Y + YposY + 3 + 16, 23 - ((EData.ammoCurrentCd / EData.ammoCd) * 23), 4, new Color(0xFF, 0x7F, 00, 0xFF)); } else { Renderer.DrawFilledRect(pos2D.X - XposX + 3 + 27 * (uint)spellSlot._E, pos2D.Y + YposY + 3 + 16, 23 - ((EData.ammoCurrentCd / EData.ammoCd) * 23), 4, new Color(0xFF, 00, 00, 0xFF)); } } else { if (EData.currentCd > 0) { Renderer.DrawFilledRect(pos2D.X - XposX + 3 + 27 * (uint)spellSlot._E, pos2D.Y + YposY + 3 + 16, 23 - ((EData.currentCd / EData.spellCd) * 23), 4, new Color(0xFF, 00, 00, 0xFF)); } else { Renderer.DrawFilledRect(pos2D.X - XposX + 3 + 27 * (uint)spellSlot._E, pos2D.Y + YposY + 3 + 16, 23, 4, new Color(00, 0xFF, 00, 0xFF)); } } } if (RData.level > 0) { for (uint j = 1; j <= RData.level; j++) { Renderer.DrawRect(pos2D.X - XposX + 27 * (uint)spellSlot._R + j * 5 - 1, pos2D.Y + YposY + 3 + 21, 1, 2, new Color(0xFF, 0xFF, 00, 0xFF)); } if (RData.ammoCurrentCd > 0) { if (RData.ammo > 0) { Renderer.DrawFilledRect(pos2D.X - XposX + 3 + 27 * (uint)spellSlot._R, pos2D.Y + YposY + 3 + 16, 23 - ((RData.ammoCurrentCd / RData.ammoCd) * 23), 4, new Color(0xFF, 0x7F, 00, 0xFF)); } else { Renderer.DrawFilledRect(pos2D.X - XposX + 3 + 27 * (uint)spellSlot._R, pos2D.Y + YposY + 3 + 16, 23 - ((RData.ammoCurrentCd / RData.ammoCd) * 23), 4, new Color(0xFF, 00, 00, 0xFF)); } } else { if (RData.currentCd > 0) { Renderer.DrawFilledRect(pos2D.X - XposX + 3 + 27 * (uint)spellSlot._R, pos2D.Y + YposY + 3 + 16, 23 - ((RData.currentCd / RData.spellCd) * 23), 4, new Color(0xFF, 00, 00, 0xFF)); } else { Renderer.DrawFilledRect(pos2D.X - XposX + 3 + 27 * (uint)spellSlot._R, pos2D.Y + YposY + 3 + 16, 23, 4, new Color(00, 0xFF, 00, 0xFF)); } } } if (DData.currentCd > 0) { Renderer.DrawFilledRect(pos2D.X - XposX + 121, pos2D.Y + YposY + 3 + 16, 23 - ((DData.currentCd / DData.spellCd) * 23), 4, new Color(0xFF, 00, 00, 0xFF)); } else { Renderer.DrawFilledRect(pos2D.X - XposX + 121, pos2D.Y + YposY + 3 + 16, 23, 4, new Color(00, 0xFF, 00, 0xFF)); } if (FData.currentCd > 0) { Renderer.DrawFilledRect(pos2D.X - XposX + 121 + 4 + 23, pos2D.Y + YposY + 3 + 16, 23 - ((FData.currentCd / FData.spellCd) * 23), 4, new Color(0xFF, 00, 00, 0xFF)); } else { Renderer.DrawFilledRect(pos2D.X - XposX + 121 + 4 + 23, pos2D.Y + YposY + 3 + 16, 23, 4, new Color(00, 0xFF, 00, 0xFF)); } } if (heroData.oObjTeam != lPdata.oObjTeam) { if (Components.VisualsComponent.DrawInformationAlly.Enabled) { Renderer.DrawText("Vida: " + (int)heroData.oObjHealth + " / " + (int)heroData.oObjMaxHealth, pos2D.X, pos2D.Y - 40, new Color(0xFF, 00, 00, 0xff)); Renderer.DrawText("Mana: " + (int)heroData.oObjMana + " / " + (int)heroData.oObjMaxMana, pos2D.X, pos2D.Y - 20, new Color(0, 255, 255, 0xff)); } if (Components.VisualsComponent.DrawRangeCircleEmy.Enabled) { CircleRendering.Render(finalMatrix, Components.VisualsComponent.RangeCircleColorNmy.Color, heroData.oObjAtkRange + 55.0f, heroData.oObjPos); } } if (heroData.oObjTeam == lPdata.oObjTeam) { if (Components.VisualsComponent.DrawInformationAlly.Enabled) { Renderer.DrawText("Vida: " + (int)heroData.oObjHealth + " / " + (int)heroData.oObjMaxHealth, pos2D.X, pos2D.Y - 40, new Color(0xFF, 00, 00, 0xff)); Renderer.DrawText("Mana: " + (int)heroData.oObjMana + " / " + (int)heroData.oObjMaxMana, pos2D.X, pos2D.Y - 20, new Color(0, 255, 255, 0xff)); } if (Components.VisualsComponent.DrawRangeCircleAlly.Enabled) { CircleRendering.Render(finalMatrix, Components.VisualsComponent.RangeCircleColorAlly.Color, heroData.oObjAtkRange + 55.0f, heroData.oObjPos); } } } } } } } } } } }