Exemple #1
0
    /// <summary>
    /// 修改sdkManager Login状态  参数2:sdk登陆成功的回调数据
    /// </summary>
    public void ChangeSDKManagerLoginState(int state, SDKLoginCompleteData onCompleteData = null)
    {
        currentSDKLoginState = (SDKManagerLoginState)state;
        switch (currentSDKLoginState)
        {
        case SDKManagerLoginState.Login_Delete:
        case SDKManagerLoginState.Login_Cancle:
            DebugLog("登录未成功!当前登录状态码:" + currentSDKLoginState);
            if (onCompleteData == null)
            {
                onCompleteData = new SDKLoginCompleteData()
                {
                    result = false,
                };
            }
            break;

        case SDKManagerLoginState.Login_Success:
            DebugLog("登录成功(此为sdk验证登录了(服务器暂未登陆)!!当前登录状态码:" + currentSDKLoginState);
            break;

        default:
            return;
        }

        if (onGameLoginComplete != null && onCompleteData != null)
        {
            DebugLog("执行登陆回调!");
            onGameLoginComplete(onCompleteData);
            onGameLoginComplete = null;
        }
    }
Exemple #2
0
    /// <summary>
    /// 修改sdkManagerInit状态
    /// </summary>
    public void ChangeSDKManagerState(SDKManagerState state)
    {
        if (state == currentSDKManagerState)
        {
            return;
        }

        currentSDKManagerState = state;
        switch (state)
        {
        case SDKManagerState.ExitSuccess:
            DebugLog("SDK Manager 退出成功!");
            currentSDKManagerState  = SDKManagerState.UnInit;
            currentSDKManager       = null;
            currentSDKLoginState    = SDKManagerLoginState.Login_Un;       //未登录状态
            currentSDKPayOrderState = SDKManagerPayOrderState.PayOrder_Un; //支付空闲状态

            if (onGameExitComplete != null)
            {
                onGameExitComplete();    //执行回调
                onGameExitComplete = null;
            }
            break;

        case SDKManagerState.ExitError:
            DebugLog("SDK Manager 退出失败!");
            currentSDKManagerState = SDKManagerState.InitSuccess;
            break;
        }

        DebugLog("SDK Manager 新状态:" + currentSDKManagerState);
    }