Exemple #1
0
    private void Awake()
    {
        if (instance == null)
        {
            instance = this;
            source   = GetComponent <AudioSource>();
            DontDestroyOnLoad(gameObject);
            DontDestroyOnLoad(talkSource);

            if (LOAD_FROM_FILE == true)
            {
                scream = new AudioClip[8];
                for (int i = 0; i < 8; i++)
                {
                    instance.StartCoroutine(LoadFromFileAndPutToArray("Sound/VO/pdb_vo_hurt_v1_0" + (i + 1).ToString() + ".wav", scream, i));
                }

                talk = new AudioClip[6];
                for (int i = 0; i < 6; i++)
                {
                    instance.StartCoroutine(LoadFromFileAndPutToArray("Sound/VO/pdb_vo_talk_v1_0" + (i + 1).ToString() + ".wav", talk, i));
                }

                punchNormal = new AudioClip[5];
                for (int i = 0; i < 5; i++)
                {
                    instance.StartCoroutine(LoadFromFileAndPutToArray("Sound/Gameplay/pdb_punch_norm_0" + (i + 1).ToString() + ".wav", punchNormal, i));
                }

                punchDirect = new AudioClip[5];
                for (int i = 0; i < 5; i++)
                {
                    instance.StartCoroutine(LoadFromFileAndPutToArray("Sound/Gameplay/pdb_punch_direct_hit_0" + (i + 1).ToString() + ".wav", punchDirect, i));
                }

                punchRicochet = new AudioClip[5];
                for (int i = 0; i < 5; i++)
                {
                    instance.StartCoroutine(LoadFromFileAndPutToArray("Sound/Gameplay/pdb_punch_ricochet_0" + (i + 1).ToString() + ".wav", punchRicochet, i));
                }

                flyUp = new AudioClip[5];
                for (int i = 0; i < 5; i++)
                {
                    instance.StartCoroutine(LoadFromFileAndPutToArray("Sound/Gameplay/pdb_flyup_0" + (i + 1).ToString() + ".wav", flyUp, i));
                }

                bounce = new AudioClip[5];
                for (int i = 0; i < 5; i++)
                {
                    instance.StartCoroutine(LoadFromFileAndPutToArray("Sound/Gameplay/pdb_wall_bounce_0" + (i + 1).ToString() + ".wav", bounce, i));
                }


                securityLaugh = new AudioClip[19];
                for (int i = 0; i < 8; i++)
                {
                    instance.StartCoroutine(LoadFromFileAndPutToArray("Sound/VO/pdb_security_guy_vo_0" + (i + 1).ToString() + ".wav", securityLaugh, i));
                }
                for (int i = 9; i < 19; i++)
                {
                    instance.StartCoroutine(LoadFromFileAndPutToArray("Sound/VO/pdb_security_guy_vo_" + (i + 1).ToString() + ".wav", securityLaugh, i));
                }

                securityFlyUp = new AudioClip[5];
                for (int i = 0; i < 5; i++)
                {
                    instance.StartCoroutine(LoadFromFileAndPutToArray("Sound/Gameplay/pdb_security_flyup_0" + (i + 1).ToString() + ".wav", securityFlyUp, i));
                }

                objectHit = new AudioClip[3];
                for (int i = 0; i < 3; i++)
                {
                    instance.StartCoroutine(LoadFromFileAndPutToArray("Sound/Gameplay/pdb_obj_hit_0" + (i + 1).ToString() + ".wav", objectHit, i));
                }

                breakSound = new AudioClip[2];
                instance.StartCoroutine(LoadFromFileAndPutToArray("Sound/Gameplay/pdb_start_break.wav", breakSound, 0));
                instance.StartCoroutine(LoadFromFileAndPutToArray("Sound/Gameplay/pdb_start_tree.wav", breakSound, 1));


                instance.StartCoroutine(LoadFromFile("Sound/Gameplay/pdb_start_transformation.wav", (x) => transform = x));
                instance.StartCoroutine(LoadFromFile("Sound/Gameplay/pdb_start_first_punch.wav", (x) => firstPunch   = x));
                instance.StartCoroutine(LoadFromFile("Sound/Gameplay/pdb_lose.wav", (x) => fall = x));
                instance.StartCoroutine(LoadFromFile("Sound/UI/pdb_ui_select.wav", (x) => click = x));
                instance.StartCoroutine(LoadFromFile("Sound/UI/pdb_ui_back.wav", (x) => back    = x));
                instance.StartCoroutine(LoadFromFile("Sound/UI/pdb_ui_purchase.wav", (x) => buy = x));

                instance.StartCoroutine(LoadFromFile("Sound/Gameplay/pdb_obj_drone_collision.wav", (x) => droneCollision = x));
                instance.StartCoroutine(LoadFromFile("Sound/Gameplay/pdb_obj_drone_loop.wav", (x) => droneLoop           = x));
                instance.StartCoroutine(LoadFromFile("Sound/Gameplay/pdb_obj_drone_xplo.wav", (x) => droneExplosion      = x));

                instance.StartCoroutine(LoadFromFile("Sound/Gameplay/pdb_obj_balloon_xplo.wav", (x) => balloonExplosion = x));

                instance.StartCoroutine(LoadFromFile("Sound/Gameplay/pdb_obj_ufo_collision.wav", (x) => ufoCollision = x));
                instance.StartCoroutine(LoadFromFile("Sound/Gameplay/pdb_obj_ufo_loop.wav", (x) => ufoLoop           = x));
                instance.StartCoroutine(LoadFromFile("Sound/Gameplay/pdb_obj_ufo_xplo.wav", (x) => ufoExplosion      = x));
            }
        }
        else
        {
            Destroy(gameObject);
        }
    }