public static SCRIPTSTATE ScriptStateStrConverter(String Name) { String ThisName = Name.Trim(); List <SCRIPTSTATE> AllSCRIPTSTATE = Enum.GetValues(typeof(SCRIPTSTATE)).Cast <SCRIPTSTATE>().ToList(); SCRIPTSTATE ScriptState = AllSCRIPTSTATE.FirstOrDefault(Item => Item.ToString() == ThisName); return(ScriptState); }
/// <summary> /// Informs the host that the scripting engine has changed states. /// </summary> /// <param name="state"> The new script state. </param> void IActiveScriptSite.OnStateChange(SCRIPTSTATE state) { }
/// <summary> /// Informs the host that the scripting engine has changed states. /// </summary> /// <param name="state"> The new script state. </param> void IActiveScriptSite.OnStateChange(SCRIPTSTATE state) { }