Exemple #1
0
    private SCRBlock CreateOneBlock(int index)
    {
        GameObject goBlock = preFactory.CreateMazeBlock();

        CSGameObject.AddChildGO(goBlock, this.gameObject);
        goBlock.name += "_" + index;
        SCRBlock scr = goBlock.GetComponent <SCRBlock>();

        scr.Init(this, index);
        if (onClickBlock != null)
        {
            scr.onClickBlock += onClickBlock;
        }
        return(scr);
    }