Exemple #1
0
            public static SCTerrain ReadSCTearrain(this SCMap scMap)
            {
                SCTerrain terrain = new SCTerrain();

                terrain.size        = scMap.ReadVector2i();
                terrain.scaleFactor = scMap.ReadFloat();
                terrain.heights     = scMap.ReadShorts(((int)terrain.size.x + 1) * ((int)terrain.size.y + 1));
                terrain.strTTerrain = scMap.ReadString();
                return(terrain);
            }