private void WriteSCFMainChunk(SCFSpecification.SCF scf) { SCFSpecification.SCFMainChunk main = scf.mHeader.mMainChunk; WriteSCF.Write(main.mMagicNumber); WriteSCF.Write(main.mVersion); WriteSCF.Write(main.mChunkId); WriteSCF.Write(main.mNoOfSubChunks); }
private void WriteSCFGeometryChunk(SCFSpecification.SCF scf) { SCFSpecification.SCFGeometryChunk geometry = scf.mHeader.mGeometryChunk; WriteSCF.Write(geometry.mChunkId); WriteSCF.Write(geometry.mNoOfTriangleGroups); WriteSCF.Write(geometry.mTotalNoOfTriangles); WriteSCF.Write(geometry.mDataOffset); }