Exemple #1
0
        IEnumerator Co_SceneLoading(SCENE_KIND _sceneKind)
        {
            sceneKind = _sceneKind;
            //MD_ProgramManager.Instance.Func_Fade(FADE.Out);
            //yield return new WaitForSecondsRealtime(MD_PlayerController.Instance.fadeTime);
            yield return(null);

            SceneManager.LoadSceneAsync("#00.Loading");
        }
Exemple #2
0
 /// <summary>
 /// <para>작 성 자 : 이승엽</para>
 /// <para>작 성 일 : 2019.11.19</para>
 /// <para>내    용 : Fade처리후 씬을 이동</para>
 /// </summary>
 public void Func_SceneLoading(SCENE_KIND _sceneKind)
 {
     StartCoroutine(Co_SceneLoading(_sceneKind));
 }