Exemple #1
0
        public static bool IsRegularUnit(this SC2APIProtocol.Unit unit)
        {
            if (unit.UnitType == (uint)Terran.CommandCenter.Units.Scv)
            {
                return(true);
            }

            return(false);
        }
Exemple #2
0
        public static bool IsBuilding(this SC2APIProtocol.Unit unit)
        {
            if (unit.UnitType == (uint)Terran.Buildings.CommandCenter)
            {
                return(true);
            }

            return(false);
        }
Exemple #3
0
        public static bool CompatibleTo(this SC2APIProtocol.Unit unit, UnitType desiredType)
        {
            if (unit.UnitType == (uint)Terran.Buildings.CommandCenter)
            {
                if (desiredType == UnitType.Building)
                {
                    return(true);
                }
            }


            if (unit.UnitType == (uint)Terran.CommandCenter.Units.Scv)
            {
                if (desiredType == UnitType.Regular)
                {
                    return(true);
                }
            }


            return(false);
        }
Exemple #4
0
 public virtual void Update(SC2APIProtocol.Unit updatedUnit)
 {
     BoundUnit = updatedUnit;
     UpdateInternal();
 }
Exemple #5
0
 public static bool IsResource(this SC2APIProtocol.Unit unit)
 {
     return(false);
 }