Exemple #1
0
    private void Start()
    {
        genEnemy         = GetComponent <GeneralEnemy>();
        playerController = GameObject.FindObjectOfType <SAYController>();

        rb       = GetComponent <Rigidbody2D>();
        sr       = GetComponentInChildren <SpriteRenderer>();
        animator = GetComponentInChildren <Animator>();

        activeSpeed = Speed;

        //currentState = SlimeStates.Jump;
        Player     = GameObject.FindGameObjectWithTag("Player").transform;
        counter    = TimeToMove;
        matDefault = sr.material;
    }
Exemple #2
0
    private void Awake()
    {
        instance = this;

        DontDestroyOnLoad(gameObject);
    }