public GameState(StateManager manager) { StateManager = manager; IsInitialized = false; OnExitCallback = null; }
public InputDelegateAction(RyneNotifyFunction function) { Function = function; }
public GameState(StateManager manager) { StateManager = manager; IsInitialized = false; OnExitCallback = null; }
public InputDelegateAction(RyneNotifyFunction function) { Function = function; }