public override bool OnPressed(RushAction action)
        {
            if (!action.IsLaneAction())
            {
                return(false);
            }

            if (!LaneMatchesAction(action) || AllJudged)
            {
                return(false);
            }

            if (!CheckHittable(this))
            {
                return(false);
            }

            return(UpdateResult(true));
        }
Exemple #2
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 public override bool OnPressed(RushAction action) => action.IsLaneAction() && UpdateResult(true);