public static RunePathInfo RunePathData_to_RunePathInfo(RunePathData runePathData, bool isPri) { return(new RunePathInfo { isPrimary = isPri, pathName = runePathData.pathName, keystone = runePathData.keyStone, runeStones = runePathData.runeStones }); }
private void DisplayRunePath(RunePathData primaryRunePathData, RunePathData secondaryRunePathData, bool isEmpty = true) { if (isEmpty) { RunePathInfo rpInfo = RunePathInfo.RunePathData_to_RunePathInfo(primaryRunePathData, true); //for debug usee Debug.Log("Displaying RunePath: \n" + rpInfo.ToString()); //for debug use primaryRunePath.Initialize(RunePathInfo.RunePathData_to_RunePathInfo(primaryRunePathData, true)); secondaryRunePath.Initialize(RunePathInfo.RunePathData_to_RunePathInfo(secondaryRunePathData, false)); } }
private RunePathData LoadRunePathData(string pathName, bool isPrimary)//for generating an empty runePage { TextAsset dataAsJson; string jsonPath = "RunePathInfo_" + pathName + "_Json"; dataAsJson = Resources.Load <TextAsset>(jsonPath); RunePathData runePathData = new RunePathData(); runePathData = JsonUtility.FromJson <RunePathData>(dataAsJson.text); return(runePathData); }
public void ChangePath(string selectedPath, bool isPrimary) { if (isPrimary) { secPS.GetComponent <RunePathSelector>().RegenearteSecondaryPathSelections(selectedPath); primaryRunePath.Clear(); secondaryRunePath.Clear(); RunePathData primaryPathData = LoadRunePathData(selectedPath, true); RunePathData secondaryPathData = primaryPathData; primaryRunePath.Initialize(RunePathInfo.RunePathData_to_RunePathInfo(primaryPathData, true)); secondaryRunePath.Initialize(RunePathInfo.RunePathData_to_RunePathInfo(secondaryPathData, false)); secondaryRunePath.Clear(); } else { secondaryRunePath.Clear(); RunePathData secondaryPathData = LoadRunePathData(selectedPath, false); secondaryRunePath.Initialize(RunePathInfo.RunePathData_to_RunePathInfo(secondaryPathData, false)); } }
private RunePathData LoadRunePathData(bool isPrimary)//for saved data { string path = "Assets/StreamingAssets/SavedRunePages/" + userName + "/" + (isPrimary ? "Primary" : "Secondary") + "Path" + runePageSeletor.value + ".json"; if (File.Exists(path)) { string dataAsJson; dataAsJson = File.ReadAllText(path); RunePathData runePathData = new RunePathData(); runePathData = JsonUtility.FromJson <RunePathData>(dataAsJson); Debug.Log("Found Saved RunePage at " + path); Debug.Log(RunePathInfo.RunePathData_to_RunePathInfo(runePathData, isPrimary).ToString()); return(runePathData); } else { Debug.Log("Did not Find Save RunePage at " + path); return(LoadRunePathData((isPrimary ? "Domination" : "Inspiration"), isPrimary)); } }
public RuneInfo LoadRuneInfo(string heroName) { RuneInfo runeInfo = new RuneInfo(); string priP = ""; string secP = ""; string keyStone = ""; List <string> runeStones = new List <string>(); string path_pri; string path_sec; #if UNITY_EDITOR || UNITY_STANDALONE_WIN path_pri = Application.streamingAssetsPath + "/SavedRunePages/" + heroName + "/PrimaryPath0.json"; if (File.Exists(path_pri)) { string dataAsJson; dataAsJson = File.ReadAllText(path_pri); RunePathData runePathData = new RunePathData(); runePathData = JsonUtility.FromJson <RunePathData>(dataAsJson); Debug.Log("Found Saved RunePage at " + path_pri); GameDebugUtility.AddDebugMsg("Found Saved RunePage at " + path_pri); priP = runePathData.pathName; keyStone = runePathData.keyStone.stoneChoiced; foreach (RuneStone rs in runePathData.runeStones) { runeStones.Add(rs.stoneChoiced); } } else { Debug.LogError("No saved RunePage"); } path_sec = Application.streamingAssetsPath + "/SavedRunePages/" + heroName + "/SecondaryPath0.json"; if (File.Exists(path_sec)) { string dataAsJson; dataAsJson = File.ReadAllText(path_sec); RunePathData runePathData = new RunePathData(); runePathData = JsonUtility.FromJson <RunePathData>(dataAsJson); Debug.Log("Found Saved RunePage at " + path_sec); GameDebugUtility.AddDebugMsg("Found Saved RunePage at " + path_sec); secP = runePathData.pathName; foreach (RuneStone rs in runePathData.runeStones) { runeStones.Add(rs.stoneChoiced); } } else { Debug.LogError("No saved RunePage"); } #endif #if UNITY_ANDROID if (Application.platform == RuntimePlatform.Android)//Unknown bug in reading the files { string dataAsJson; path_pri = Path.Combine(Application.streamingAssetsPath + "/", heroName + "/PrimaryPath0.json"); Debug.Assert(File.Exists(path_pri)); WWW reader = new WWW(path_pri); while (!reader.isDone) { } dataAsJson = reader.text; RunePathData runePathData = new RunePathData(); runePathData = JsonUtility.FromJson <RunePathData>(dataAsJson); Debug.Log("Found Saved RunePage at " + path_pri); priP = runePathData.pathName; keyStone = runePathData.keyStone.stoneChoiced; foreach (RuneStone rs in runePathData.runeStones) { runeStones.Add(rs.stoneChoiced); } path_sec = Path.Combine(Application.streamingAssetsPath + "/", heroName + "/SecondaryPath0.json"); reader = new WWW(path_sec); while (!reader.isDone) { } dataAsJson = reader.text; runePathData = new RunePathData(); runePathData = JsonUtility.FromJson <RunePathData>(dataAsJson); Debug.Log("Found Saved RunePage at " + path_sec); secP = runePathData.pathName; foreach (RuneStone rs in runePathData.runeStones) { runeStones.Add(rs.stoneChoiced); } } #endif runeInfo.Initialize(priP, secP); runeInfo.AddRuneStone(keyStone); foreach (string s in runeStones) { runeInfo.AddRuneStone(s); } return(runeInfo); }